package mage.watchers.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.constants.WatcherScope; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.util.CardUtil; import mage.watchers.Watcher; /** * Watcher stores whitch sources did damage to a player * * @author LevelX */ public class PlayerDamagedBySourceWatcher extends Watcher { private final Set damageSourceIds = new HashSet<>(); public PlayerDamagedBySourceWatcher(UUID playerId) { super(WatcherScope.PLAYER); setControllerId(playerId); } public PlayerDamagedBySourceWatcher(final PlayerDamagedBySourceWatcher watcher) { super(watcher); this.damageSourceIds.addAll(watcher.damageSourceIds); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == EventType.DAMAGED_PLAYER) { if (event.getTargetId().equals(controllerId)) { damageSourceIds.add(CardUtil.getCardZoneString(null, event.getSourceId(), game)); } } } /** * Checks if the current object with sourceId has damaged the player during the current turn. * The zoneChangeCounter will be taken into account. * * @param sourceId * @param game * @return */ public boolean hasSourceDoneDamage(UUID sourceId, Game game) { return damageSourceIds.contains(CardUtil.getCardZoneString(null, sourceId, game)); } @Override public void reset() { super.reset(); damageSourceIds.clear(); } }