/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.p; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Library; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author North */ public class Polymorph extends CardImpl { public Polymorph(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}"); // Destroy target creature. It can't be regenerated. this.getSpellAbility().addTarget(new TargetCreaturePermanent()); this.getSpellAbility().addEffect(new DestroyTargetEffect(true)); // Its controller reveals cards from the top of their library until he or she reveals a creature card. // The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. this.getSpellAbility().addEffect(new PolymorphEffect()); } public Polymorph(final Polymorph card) { super(card); } @Override public Polymorph copy() { return new Polymorph(this); } } class PolymorphEffect extends OneShotEffect { public PolymorphEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "Its controller reveals cards from the top of their library until he or she reveals a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library"; } public PolymorphEffect(final PolymorphEffect effect) { super(effect); } @Override public PolymorphEffect copy() { return new PolymorphEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source)); if (permanent != null) { Player player = game.getPlayer(permanent.getControllerId()); if (player != null) { Library library = player.getLibrary(); if (library.hasCards()) { Cards cards = new CardsImpl(); Card toBattlefield = null; for (Card card : library.getCards(game)) { cards.add(card); if (card.isCreature()) { toBattlefield = card; break; } } if (toBattlefield != null) { player.moveCards(toBattlefield, Zone.BATTLEFIELD, source, game); } player.revealCards(source, cards, game); cards.remove(toBattlefield); if (!cards.isEmpty()) { player.shuffleLibrary(source, game); } } return true; } } return false; } }