package mage.abilities.keyword; import mage.Mana; import mage.abilities.Ability; import mage.abilities.SpecialAction; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.ExileFromGraveCost; import mage.abilities.costs.mana.ActivationManaAbilityStep; import mage.abilities.costs.mana.AlternateManaPaymentAbility; import mage.abilities.costs.mana.ManaCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.effects.OneShotEffect; import mage.abilities.hint.ValueHint; import mage.abilities.mana.ManaOptions; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.AbilityType; import mage.constants.ManaType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.game.stack.Spell; import mage.players.ManaPool; import mage.players.Player; import mage.target.common.TargetCardInYourGraveyard; import mage.util.CardUtil; import java.util.List; /** * 702.65. Delve *

* 702.65a Delve is a static ability that functions while the spell with delve is on the stack. “Delve” means “For * each generic mana in this spell’s total cost, you may exile a card from your graveyard rather than pay that mana.” *

* 702.65b The delve ability isn’t an additional or alternative cost and applies only after the total cost of the spell * with delve is determined. *

* 702.65c Multiple instances of delve on the same spell are redundant. *

* The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost * to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s * cost. Exiling a card this way is simply another way to pay that cost. (This is similar to the change made to * convoke for the Magic 2015 Core Set.) *

* You can’t exile cards to pay for the colored mana requirements of a spell with delve. *

* You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more * than nine cards from your graveyard to cast Dead Drop. *

* Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs. * * @author LevelX2, JayDi85 *

* TODO: Change card exiling to a way to pay mana costs, now it's maybe not * possible to pay costs from effects that increase the mana costs. * If it real bug then possible fix: choose cards on apply like convoke and improvise, not as cost */ public class DelveAbility extends SimpleStaticAbility implements AlternateManaPaymentAbility { private static final DynamicValue cardsInGraveyard = new CardsInControllerGraveyardCount(); public DelveAbility() { super(Zone.ALL, null); this.setRuleAtTheTop(true); this.addHint(new ValueHint("Cards in your graveyard", cardsInGraveyard)); } public DelveAbility(final DelveAbility ability) { super(ability); } @Override public DelveAbility copy() { return new DelveAbility(this); } @Override public String getRule() { return "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)"; } @Override public ActivationManaAbilityStep useOnActivationManaAbilityStep() { return ActivationManaAbilityStep.AFTER; } @Override public void addSpecialAction(Ability source, Game game, ManaCost unpaid) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null && !controller.getGraveyard().isEmpty()) { if (source.getAbilityType() == AbilityType.SPELL && unpaid.getMana().getGeneric() > 0) { SpecialAction specialAction = new DelveSpecialAction(this); specialAction.setControllerId(source.getControllerId()); specialAction.setSourceId(source.getSourceId()); int unpaidAmount = unpaid.getMana().getGeneric(); if (!controller.getManaPool().isAutoPayment() && unpaidAmount > 1) { unpaidAmount = 1; } specialAction.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard( 0, Math.min(controller.getGraveyard().size(), unpaidAmount), new FilterCard("cards from your graveyard"), true))); if (specialAction.canActivate(source.getControllerId(), game).canActivate()) { game.getState().getSpecialActions().add(specialAction); } } } } @Override public ManaOptions getManaOptions(Ability source, Game game, ManaCost unpaid) { ManaOptions options = new ManaOptions(); Player controller = game.getPlayer(source.getControllerId()); int graveCount = cardsInGraveyard.calculate(game, source, null); if (controller != null && graveCount > 0) { options.addMana(Mana.GenericMana(Math.min(unpaid.getMana().getGeneric(), graveCount))); } return options; } } class DelveSpecialAction extends SpecialAction { public DelveSpecialAction(AlternateManaPaymentAbility manaAbility) { super(Zone.ALL, manaAbility); this.abilityType = AbilityType.SPECIAL_MANA_PAYMENT; this.addEffect(new DelveEffect()); } public DelveSpecialAction(final DelveSpecialAction ability) { super(ability); } @Override public DelveSpecialAction copy() { return new DelveSpecialAction(this); } } class DelveEffect extends OneShotEffect { public DelveEffect() { super(Outcome.Benefit); this.staticText = "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)"; } public DelveEffect(final DelveEffect effect) { super(effect); } @Override public DelveEffect copy() { return new DelveEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Spell spell = game.getStack().getSpell(source.getSourceId()); if (controller != null && spell != null) { ExileFromGraveCost exileFromGraveCost = (ExileFromGraveCost) source.getCosts().get(0); List exiledCards = exileFromGraveCost.getExiledCards(); if (!exiledCards.isEmpty()) { Cards toDelve = new CardsImpl(); for (Card card : exiledCards) { toDelve.add(card); } ManaPool manaPool = controller.getManaPool(); manaPool.addMana(Mana.ColorlessMana(toDelve.size()), game, source); manaPool.unlockManaType(ManaType.COLORLESS); String keyString = CardUtil.getCardZoneString("delvedCards", source.getSourceId(), game); @SuppressWarnings("unchecked") Cards delvedCards = (Cards) game.getState().getValue(keyString); if (delvedCards == null) { game.getState().setValue(keyString, toDelve); } else { delvedCards.addAll(toDelve); } // can't use mana abilities after that (delve cost must be payed after mana abilities only) spell.setCurrentActivatingManaAbilitiesStep(ActivationManaAbilityStep.AFTER); } return true; } return false; } }