package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.SetTargetPointer; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * @author LevelX2 */ public class DealsDamageToAPlayerAllTriggeredAbility extends TriggeredAbilityImpl { private final FilterPermanent filter; private final SetTargetPointer setTargetPointer; private final boolean onlyCombat; private final boolean affectsDefendingPlayer; public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat) { this(effect, filter, optional, setTargetPointer, onlyCombat, false); } public DealsDamageToAPlayerAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat, boolean affectsDefendingPlayer) { this(Zone.BATTLEFIELD, effect, filter, optional, setTargetPointer, onlyCombat, affectsDefendingPlayer); } public DealsDamageToAPlayerAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer, boolean onlyCombat, boolean affectsDefendingPlayer) { super(zone, effect, optional); this.setTargetPointer = setTargetPointer; this.filter = filter; this.onlyCombat = onlyCombat; this.affectsDefendingPlayer = affectsDefendingPlayer; } public DealsDamageToAPlayerAllTriggeredAbility(final DealsDamageToAPlayerAllTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; this.filter = ability.filter; this.onlyCombat = ability.onlyCombat; this.affectsDefendingPlayer = ability.affectsDefendingPlayer; } @Override public DealsDamageToAPlayerAllTriggeredAbility copy() { return new DealsDamageToAPlayerAllTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PLAYER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!onlyCombat || ((DamagedPlayerEvent) event).isCombatDamage()) { Permanent permanent = game.getPermanent(event.getSourceId()); if (permanent != null && filter.match(permanent, getSourceId(), getControllerId(), game)) { for (Effect effect : this.getEffects()) { effect.setValue("damage", event.getAmount()); effect.setValue("sourceId", event.getSourceId()); if (affectsDefendingPlayer) { effect.setTargetPointer(new FixedTarget(event.getTargetId())); continue; } switch (setTargetPointer) { case PLAYER: effect.setTargetPointer(new FixedTarget(permanent.getControllerId())); break; case PERMANENT: effect.setTargetPointer(new FixedTarget(permanent.getId(), permanent.getZoneChangeCounter(game))); break; } } return true; } } return false; } @Override public String getRule() { return "Whenever " + filter.getMessage() + " deals " + (onlyCombat ? "combat " : "") + "damage to a player, " + super.getRule(); } }