package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; /** * @author xenohedron */ public class GainLifeTargetControllerEffect extends OneShotEffect { protected DynamicValue amount; public GainLifeTargetControllerEffect(int amount) { this(StaticValue.get(amount)); this.staticText = "its controller gains " + amount + " life"; } public GainLifeTargetControllerEffect(DynamicValue amount) { super(Outcome.GainLife); this.amount = amount; } protected GainLifeTargetControllerEffect(final GainLifeTargetControllerEffect effect) { super(effect); amount = effect.amount.copy(); } @Override public GainLifeTargetControllerEffect copy() { return new GainLifeTargetControllerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetController = getTargetPointer().getControllerOfFirstTargetOrLKI(game, source); if (targetController != null) { targetController.gainLife(amount.calculate(game, source, this), game, source); return true; } return false; } }