package mage.abilities.effects.common; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.PreventionEffectImpl; import mage.constants.Duration; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; import mage.game.events.PreventDamageEvent; import mage.game.events.PreventedDamageEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.TargetAmount; import java.util.HashMap; import java.util.Map; import java.util.UUID; /** * @author LevelX2 */ public class PreventDamageToTargetMultiAmountEffect extends PreventionEffectImpl { private final Map targetAmountMap = new HashMap<>(); public PreventDamageToTargetMultiAmountEffect(Duration duration, int amount) { super(duration, amount, false); } public PreventDamageToTargetMultiAmountEffect(Duration duration, int amount, boolean onlyCombat, boolean consumable, DynamicValue dynamicValue) { super(duration, amount, onlyCombat, consumable, dynamicValue); } public PreventDamageToTargetMultiAmountEffect(final PreventDamageToTargetMultiAmountEffect effect) { super(effect); } @Override public PreventDamageToTargetMultiAmountEffect copy() { return new PreventDamageToTargetMultiAmountEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); Target target = source.getTargets().get(0); MageObject sourceObject = game.getObject(source.getSourceId()); if (target instanceof TargetAmount && sourceObject != null) { TargetAmount multiTarget = (TargetAmount) target; for (UUID targetId : multiTarget.getTargets()) { Player player = null; Permanent permanent = game.getPermanent(targetId); if (permanent == null) { player = game.getPlayer(targetId); } targetAmountMap.put(targetId, multiTarget.getTargetAmount(targetId)); if (!game.isSimulation()) { StringBuilder sb = new StringBuilder(sourceObject.getName()).append(": Prevent the next "); sb.append(multiTarget.getTargetAmount(targetId)).append(" damage to "); if (player != null) { sb.append(player.getLogName()); } else if (permanent != null) { sb.append(permanent.getName()); } game.informPlayers(sb.toString()); } } } } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { int targetAmount = targetAmountMap.get(event.getTargetId()); GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), event.getAmount(), ((DamageEvent) event).isCombatDamage()); if (!game.replaceEvent(preventEvent)) { if (event.getAmount() >= targetAmount) { event.setAmount(event.getAmount() - targetAmount); targetAmountMap.remove(event.getTargetId()); game.fireEvent(new PreventedDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), targetAmount)); } else { int damage = event.getAmount(); event.setAmount(0); targetAmountMap.put(event.getTargetId(), targetAmount - damage); game.fireEvent(new PreventedDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), damage)); } if (targetAmountMap.isEmpty()) { this.used = true; } } return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return !used && super.applies(event, source, game) && targetAmountMap.containsKey(event.getTargetId()); } @Override public String getText(Mode mode) { StringBuilder sb = new StringBuilder(); if (staticText.isEmpty()) { sb.append("prevent the next ").append(amountToPrevent).append(" damage that would be dealt "); if (duration == Duration.EndOfTurn) { sb.append("this turn "); } sb.append("to any number of targets, divided as you choose"); return sb.toString(); } return staticText; } }