package mage.server.game; import mage.game.Game; import mage.game.Table; import mage.interfaces.callback.ClientCallback; import mage.interfaces.callback.ClientCallbackMethod; import mage.players.Player; import mage.server.User; import mage.server.managers.UserManager; import mage.view.GameClientMessage; import mage.view.GameEndView; import mage.view.GameView; import mage.view.SimpleCardsView; import org.apache.log4j.Logger; import java.util.HashMap; import java.util.Map; import java.util.Optional; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com */ public class GameSessionWatcher { protected static final Logger logger = Logger.getLogger(GameSessionWatcher.class); private final UserManager userManager; protected final UUID userId; protected final Game game; protected boolean killed = false; protected final boolean isPlayer; public GameSessionWatcher(UserManager userManager, UUID userId, Game game, boolean isPlayer) { this.userManager = userManager; this.userId = userId; this.game = game; this.isPlayer = isPlayer; } public boolean init() { if (!killed) { Optional user = userManager.getUser(userId); if (user.isPresent()) { // TODO: can be called outside of the game thread, e.g. user start watching already running game // possible fix: getGameView must use last cached value in non game thread call (split by sessions) user.get().fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INIT, game.getId(), getGameView())); return true; } } return false; } public void update() { if (!killed) { userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_UPDATE, game.getId(), getGameView()))); } } public void inform(final String message) { if (!killed) { userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_UPDATE_AND_INFORM, game.getId(), new GameClientMessage(getGameView(), null, message)))); } } public void informPersonal(final String message) { if (!killed) { userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INFORM_PERSONAL, game.getId(), new GameClientMessage(getGameView(), null, message)))); } } public void gameOver(final String message) { if (!killed) { userManager.getUser(userId).ifPresent(user -> { user.removeGameWatchInfo(game.getId()); user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_OVER, game.getId(), new GameClientMessage(getGameView(), null, message))); }); } } /** * Cleanup if Session ends */ public void cleanUp() { } public void gameError(final String message) { if (!killed) { userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_ERROR, game.getId(), message))); } } public void setKilled() { killed = true; } public GameView getGameView() { // game view calculation can take some time and can be called from non-game thread, // so use copy for thread save (protection from ConcurrentModificationException) Game sourceGame = game.copy(); GameView gameView = new GameView(sourceGame.getState(), sourceGame, null, userId); processWatchedHands(sourceGame, userId, gameView); return gameView; } protected static void processWatchedHands(Game game, UUID userId, GameView gameView) { gameView.getWatchedHands().clear(); for (Player player : game.getPlayers().values()) { if (player.hasUserPermissionToSeeHand(userId)) { gameView.getWatchedHands().put(player.getName(), new SimpleCardsView(player.getHand().getCards(game), true)); } } } public GameEndView getGameEndView(UUID playerId, Table table) { return new GameEndView(game.getState(), game, playerId, table); } public boolean isPlayer() { return isPlayer; } }