package mage.watchers.common; import java.util.HashMap; import java.util.Map; import java.util.UUID; import mage.constants.WatcherScope; import mage.game.Game; import mage.game.events.GameEvent; import mage.watchers.Watcher; /** * Counts amount of life gained during the current turn by players. * * @author LevelX2 */ public class PlayerGainedLifeWatcher extends Watcher { private final Map amountOfLifeGainedThisTurn = new HashMap<>(); public PlayerGainedLifeWatcher() { super(WatcherScope.GAME); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) { reset(); } if (event.getType() == GameEvent.EventType.GAINED_LIFE) { UUID playerId = event.getPlayerId(); if (playerId != null) { amountOfLifeGainedThisTurn.putIfAbsent(playerId, 0); amountOfLifeGainedThisTurn.compute(playerId, (p, amount) -> amount + event.getAmount()); } } } public int getLifeGained(UUID playerId) { return amountOfLifeGainedThisTurn.getOrDefault(playerId, 0); } @Override public void reset() { super.reset(); amountOfLifeGainedThisTurn.clear(); } }