package mage.game.permanent; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.costs.mana.ManaCost; import mage.abilities.keyword.ChangelingAbility; import mage.abilities.keyword.TransformAbility; import mage.cards.Card; import mage.constants.EmptyNames; import mage.game.Game; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.token.Token; import mage.util.CardUtil; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com */ public class PermanentToken extends PermanentImpl { // non-modifyable container with token characteristics // this PermanentToken resets to it on each game cycle protected Token token; public PermanentToken(Token token, UUID controllerId, Game game) { super(controllerId, controllerId, token.getName()); this.token = token.copy(); this.token.getAbilities().newOriginalId(); // neccessary if token has ability like DevourAbility() this.token.getAbilities().setSourceId(objectId); this.power = new MageInt(token.getPower().getModifiedBaseValue()); this.toughness = new MageInt(token.getToughness().getModifiedBaseValue()); this.copyFromToken(this.token, game, false); // needed to have at this time (e.g. for subtypes for entersTheBattlefield replacement effects) if (this.token.isEntersTransformed()) { TransformAbility.transformPermanent(this, this.token.getBackFace(), game, null); } // token's ZCC must be synced with original token to keep abilities settings // Example: kicker ability and kicked status if (game != null) { // game == null in GUI for card viewer's tokens this.setZoneChangeCounter(this.token.getZoneChangeCounter(game), game); } } public PermanentToken(final PermanentToken permanent) { super(permanent); this.token = permanent.token.copy(); } @Override public void reset(Game game) { copyFromToken(token, game, true); super.reset(game); // Because the P/T objects have there own base value for reset we have to take it from there instead of from the basic token object this.power.resetToBaseValue(); this.toughness.resetToBaseValue(); } @Override public int getManaValue() { if (this.isTransformed()) { return token.getManaValue(); } return super.getManaValue(); } @Override public String getName() { if (name.isEmpty()) { return EmptyNames.FACE_DOWN_TOKEN.toString(); } else { return name; } } @Override public String toString() { return String.format("%s - %s", getExpansionSetCode(), getName()); } private void copyFromToken(Token token, Game game, boolean reset) { // modify all attributes permanently (without game usage) this.name = token.getName(); this.abilities.clear(); if (reset) { this.abilities.addAll(token.getAbilities()); } else { // first time -> create ContinuousEffects only once // so sourceId must be null (keep triggered abilities forever?) for (Ability ability : token.getAbilities()) { this.addAbility(ability, null, game); } } this.abilities.setControllerId(this.controllerId); this.manaCost.clear(); for (ManaCost cost : token.getManaCost()) { this.getManaCost().add(cost.copy()); } this.cardType.clear(); this.cardType.addAll(token.getCardType(game)); this.color = token.getColor(game).copy(); this.frameColor = token.getFrameColor(game); this.frameStyle = token.getFrameStyle(); this.supertype.clear(); this.supertype.addAll(token.getSuperType()); this.subtype.copyFrom(token.getSubtype(game)); this.startingLoyalty = token.getStartingLoyalty(); this.startingDefense = token.getStartingDefense(); // workaround for entersTheBattlefield replacement effects if (this.abilities.containsClass(ChangelingAbility.class)) { this.subtype.setIsAllCreatureTypes(true); } CardUtil.copySetAndCardNumber(this, token); } @Override public MageObject getBasicMageObject(Game game) { return token; } public Token getToken() { return token; } @Override public PermanentToken copy() { return new PermanentToken(this); } @Override public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) { // token must change zcc on enters to battlefield (like cards do with stack), // so it can keep abilities settings synced with copied spell/card // example: kicker ability of copied creature spell super.updateZoneChangeCounter(game, event); } @Override public Card getMainCard() { // token don't have game card, so return itself return this; } @Override public boolean isTransformable() { return token.getBackFace() != null; } @Override public MageObject getOtherFace() { return this.transformed ? token : this.token.getBackFace(); } }