package mage.abilities.costs.common; import mage.abilities.Ability; import mage.abilities.costs.Cost; import mage.abilities.costs.CostImpl; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledPermanent; import mage.util.CardUtil; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author emerald000 */ public class ExileTargetCost extends CostImpl { List permanents = new ArrayList<>(); public ExileTargetCost(TargetControlledPermanent target) { target.setNotTarget(true); this.addTarget(target); this.text = "exile " + target.getTargetName(); } public ExileTargetCost(TargetControlledPermanent target, boolean noText) { this.addTarget(target); } public ExileTargetCost(ExileTargetCost cost) { super(cost); for (Permanent permanent : cost.permanents) { this.permanents.add(permanent.copy()); } } @Override public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) { Player player = game.getPlayer(ability.getControllerId()); if (player == null || !targets.choose(Outcome.Exile, controllerId, source.getSourceId(), source, game)) { return paid; } Cards cards = new CardsImpl(); for (UUID targetId : targets.get(0).getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent == null) { return false; } cards.add(permanent); permanents.add(permanent.copy()); // 117.11. The actions performed when paying a cost may be modified by effects. // Even if they are, meaning the actions that are performed don't match the actions // that are called for, the cost has still been paid. // so return state here is not important because the user indended to exile the target anyway } player.moveCardsToExile( cards.getCards(game), source, game, true, CardUtil.getExileZoneId(game, source), CardUtil.getSourceName(game, source) ); paid = true; return paid; } @Override public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) { return targets.canChoose(controllerId, source, game); } @Override public ExileTargetCost copy() { return new ExileTargetCost(this); } public List getPermanents() { return permanents; } }