package mage.abilities.keyword; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.effects.RequirementEffect; import mage.abilities.effects.common.UntapTargetEffect; import mage.constants.Duration; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; /** * 702.38. Provoke 702.38a Provoke is a triggered ability. “Provoke” means * “Whenever this creature attacks, you may choose to have target creature * defending player controls block this creature this combat if able. If you do, * untap that creature.” 702.38b If a creature has multiple instances of * provoke, each triggers separately. * * @author LevelX2 * */ public class ProvokeAbility extends AttacksTriggeredAbility { public ProvokeAbility() { this("Provoke (Whenever this attacks, you may have target creature defending player controls untap and block it if able.)"); } public ProvokeAbility(String text) { super(new UntapTargetEffect(), true, text); this.addEffect(new ProvokeRequirementEffect()); } public ProvokeAbility(final ProvokeAbility ability) { super(ability); } @Override public boolean checkTrigger(GameEvent event, Game game) { if (super.checkTrigger(event, game)) { FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls"); UUID defendingPlayerId = game.getCombat().getDefendingPlayerId(sourceId, game); filter.add(new ControllerIdPredicate(defendingPlayerId)); this.getTargets().clear(); TargetCreaturePermanent target = new TargetCreaturePermanent(filter); this.addTarget(target); return true; } return false; } @Override public ProvokeAbility copy() { return new ProvokeAbility(this); } } class ProvokeRequirementEffect extends RequirementEffect { public ProvokeRequirementEffect() { this(Duration.EndOfTurn); } public ProvokeRequirementEffect(Duration duration) { super(duration); staticText = "and blocks {this} this turn if able"; } public ProvokeRequirementEffect(final ProvokeRequirementEffect effect) { super(effect); } @Override public boolean applies(Permanent permanent, Ability source, Game game) { return permanent.getId().equals(targetPointer.getFirst(game, source)); } @Override public boolean mustAttack(Game game) { return false; } @Override public boolean mustBlock(Game game) { return true; } @Override public UUID mustBlockAttacker(Ability source, Game game) { return source.getSourceId(); } @Override public ProvokeRequirementEffect copy() { return new ProvokeRequirementEffect(this); } }