/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects; import mage.Constants.*; import mage.abilities.Ability; import mage.abilities.ActivatedAbility; import mage.abilities.TriggeredAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.DomainValue; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.game.Game; import java.util.*; /** * * @author BetaSteward_at_googlemail.com */ public abstract class ContinuousEffectImpl> extends EffectImpl implements ContinuousEffect { protected Duration duration; protected Layer layer; protected SubLayer sublayer; protected Date timestamp; protected boolean used = false; protected boolean affectedObjectsSet = false; protected List objects = new ArrayList(); protected Map metadata = new HashMap(); public ContinuousEffectImpl(Duration duration, Outcome outcome) { super(outcome); this.duration = duration; this.timestamp = new Date(); this.effectType = EffectType.CONTINUOUS; } public ContinuousEffectImpl(Duration duration, Layer layer, SubLayer sublayer, Outcome outcome) { this(duration, outcome); this.layer = layer; this.sublayer = sublayer; } public ContinuousEffectImpl(final ContinuousEffectImpl effect) { super(effect); this.duration = effect.duration; this.layer = effect.layer; this.sublayer = effect.sublayer; this.timestamp = new Date(effect.timestamp.getTime()); this.used = effect.used; this.affectedObjectsSet = effect.affectedObjectsSet; this.objects.addAll(effect.objects); } @Override public Duration getDuration() { return duration; } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { if (this.layer == layer && this.sublayer == sublayer) { return apply(game, source); } return false; } @Override public Date getTimestamp() { return timestamp; } @Override public void setTimestamp() { this.timestamp = new Date(); } @Override public void newId() { this.id = UUID.randomUUID(); } @Override public boolean hasLayer(Layer layer) { return this.layer == layer; } @Override public boolean isUsed() { return used; } @Override public void init(Ability source, Game game) { //20100716 - 611.2c if (source instanceof ActivatedAbility || source instanceof TriggeredAbility) { if (layer != null) { switch (layer) { case CopyEffects_1: case ControlChangingEffects_2: case TextChangingEffects_3: case TypeChangingEffects_4: case ColorChangingEffects_5: case AbilityAddingRemovingEffects_6: case PTChangingEffects_7: this.affectedObjectsSet = true; } } else { if (hasLayer(Layer.CopyEffects_1) || hasLayer(Layer.ControlChangingEffects_2) || hasLayer(Layer.TextChangingEffects_3) || hasLayer(Layer.TypeChangingEffects_4) || hasLayer(Layer.ColorChangingEffects_5) || hasLayer(Layer.AbilityAddingRemovingEffects_6) || hasLayer(Layer.PTChangingEffects_7)) { this.affectedObjectsSet = true; } } } } @Override public boolean isInactive(Ability source, Game game) { return false; } public Layer getLayer() { return layer; } public SubLayer getSublayer() { return sublayer; } @Override public void overrideRuleText(String text) { this.staticText = text; } protected static boolean isCanKill(DynamicValue toughness) { if (toughness instanceof StaticValue) { return toughness.calculate(null, null) < 0; } if (toughness instanceof SignInversionDynamicValue) { // count this class as used for "-{something_positive}" return true; } if (toughness instanceof DomainValue) { return ((DomainValue)toughness).getAmount() < 0; } return false; } }