package mage.game.command.planes; import java.util.ArrayList; import java.util.List; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.MainPhaseStackEmptyCondition; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.common.RollPlanarDieEffect; import mage.abilities.effects.common.UntapAllControllerEffect; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterControlledPermanent; import mage.game.Game; import mage.game.command.Plane; import mage.game.events.GameEvent; import mage.target.Target; import mage.watchers.common.PlanarRollWatcher; /** * * @author spjspj */ public class TheEonFogPlane extends Plane { public TheEonFogPlane() { this.setName("Plane - The Eon Fog"); this.setExpansionSetCodeForImage("PCA"); // All players miss their untap step Ability ability = new SimpleStaticAbility(Zone.COMMAND, new TheEonFogSkipUntapStepEffect(Duration.Custom, true)); this.getAbilities().add(ability); // Active player can roll the planar die: Whenever you roll {CHAOS}, untap all permanents you control Effect chaosEffect = new UntapAllControllerEffect(new FilterControlledPermanent()); Target chaosTarget = null; List chaosEffects = new ArrayList(); chaosEffects.add(chaosEffect); List chaosTargets = new ArrayList(); chaosTargets.add(chaosTarget); ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance); chaosAbility.addWatcher(new PlanarRollWatcher()); this.getAbilities().add(chaosAbility); chaosAbility.setMayActivate(TargetController.ANY); this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId()))); } } class TheEonFogSkipUntapStepEffect extends ContinuousRuleModifyingEffectImpl { boolean allPlayers = false; public TheEonFogSkipUntapStepEffect() { super(Duration.WhileOnBattlefield, Outcome.Neutral, false, false); this.allPlayers = false; staticText = "Players skip their untap steps"; } public TheEonFogSkipUntapStepEffect(Duration d, boolean allPlayers) { super(d, Outcome.Neutral, false, false); this.allPlayers = allPlayers; staticText = "Players skip their untap steps"; } public TheEonFogSkipUntapStepEffect(final TheEonFogSkipUntapStepEffect effect) { super(effect); this.allPlayers = effect.allPlayers; } @Override public TheEonFogSkipUntapStepEffect copy() { return new TheEonFogSkipUntapStepEffect(this); } @Override public boolean applies(GameEvent event, Ability source, Game game) { Plane cPlane = game.getState().getCurrentPlane(); if (cPlane == null) { return false; } if (!cPlane.getName().equalsIgnoreCase("Plane - The Eon Fog")) { return false; } return event.getType() == GameEvent.EventType.UNTAP_STEP; } }