package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.delayed.AtTheBeginOfNextCleanupDelayedTriggeredAbility; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.SacrificeSourceEffect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent.EventType; import mage.game.events.GameEvent; import mage.game.stack.Spell; /** * * @author Lonefox */ public class SacrificeIfCastAtInstantTimeTriggeredAbility extends TriggeredAbilityImpl { public SacrificeIfCastAtInstantTimeTriggeredAbility() { super(Zone.STACK, new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextCleanupDelayedTriggeredAbility(new SacrificeSourceEffect()))); } public SacrificeIfCastAtInstantTimeTriggeredAbility(final SacrificeIfCastAtInstantTimeTriggeredAbility ability) { super(ability); } @Override public SacrificeIfCastAtInstantTimeTriggeredAbility copy() { return new SacrificeIfCastAtInstantTimeTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.SPELL_CAST; } @Override public boolean checkTrigger(GameEvent event, Game game) { // The sacrifice occurs only if you cast it using its own ability. If you cast it using some other // effect (for instance, if it gained flash from Vedalken Orrery), then it won't be sacrificed. // CHECK Spell spell = game.getStack().getSpell(event.getTargetId()); if (spell != null && spell.getSourceId().equals(getSourceId())) { return !(game.isMainPhase() && game.isActivePlayer(event.getPlayerId()) && game.getStack().size() == 1); } return false; } @Override public String getRule() { return "If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step."; } }