package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.TargetController; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; public class BeginningOfDrawTriggeredAbility extends TriggeredAbilityImpl { private TargetController targetController; /** * The Ability sets if no target is defined the target pointer to the active * player of the current draw phase * * @param effect * @param targetController * @param isOptional */ public BeginningOfDrawTriggeredAbility(Effect effect, TargetController targetController, boolean isOptional) { this(Zone.BATTLEFIELD, effect, targetController, isOptional); } public BeginningOfDrawTriggeredAbility(Zone zone, Effect effect, TargetController targetController, boolean isOptional) { super(zone, effect, isOptional); this.targetController = targetController; } public BeginningOfDrawTriggeredAbility(final BeginningOfDrawTriggeredAbility ability) { super(ability); this.targetController = ability.targetController; } @Override public BeginningOfDrawTriggeredAbility copy() { return new BeginningOfDrawTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DRAW_STEP_PRE; } @Override public boolean checkTrigger(GameEvent event, Game game) { switch (targetController) { case YOU: boolean yours = event.getPlayerId().equals(this.controllerId); if (yours) { if (getTargets().isEmpty()) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } } return yours; case OPPONENT: if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) { if (getTargets().isEmpty()) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } break; case NOT_YOU: if (!this.controllerId.equals(event.getPlayerId())) { if (getTargets().isEmpty()) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } break; case CONTROLLER_ATTACHED_TO: Permanent attachment = game.getPermanent(sourceId); if (attachment != null && attachment.getAttachedTo() != null) { Permanent attachedTo = game.getPermanent(attachment.getAttachedTo()); if (attachedTo != null && attachedTo.isControlledBy(event.getPlayerId())) { if (getTargets().isEmpty()) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } } break; case ANY: case ACTIVE: if (getTargets().isEmpty()) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } return false; } @Override public String getRule() { switch (targetController) { case ACTIVE: return "At the beginning of your draw step, " + generateZoneString() + getEffects().getText(modes.getMode()); case YOU: return "At the beginning of your draw step, " + generateZoneString() + getEffects().getText(modes.getMode()); case OPPONENT: return "At the beginning of each opponent's draw step, " + generateZoneString() + getEffects().getText(modes.getMode()); case NOT_YOU: return "At the beginning of each other player's draw step, " + generateZoneString() + getEffects().getText(modes.getMode()); case ANY: return "At the beginning of each player's draw step, " + generateZoneString() + getEffects().getText(modes.getMode()); case CONTROLLER_ATTACHED_TO: return "At the beginning of the draw step of enchanted creature's controller, " + generateZoneString() + getEffects().getText(modes.getMode()); } return ""; } private String generateZoneString() { switch (getZone()) { case GRAVEYARD: return "if {this} is in your graveyard, "; } return ""; } }