package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.SetTargetPointer; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * @author Susucr */ public class AttacksAndIsNotBlockedAllTriggeredAbility extends TriggeredAbilityImpl { private final FilterPermanent filter; private final SetTargetPointer setTargetPointer; public AttacksAndIsNotBlockedAllTriggeredAbility(Effect effect, FilterPermanent filter) { this(Zone.BATTLEFIELD, effect, filter); } public AttacksAndIsNotBlockedAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter) { this(zone, effect, filter, false, SetTargetPointer.NONE); } public AttacksAndIsNotBlockedAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean optional, SetTargetPointer setTargetPointer) { super(zone, effect, optional); this.filter = filter; this.setTargetPointer = setTargetPointer; setTriggerPhrase("Whenever " + filter.getMessage() + " attacks and isn't blocked, "); } private AttacksAndIsNotBlockedAllTriggeredAbility(final AttacksAndIsNotBlockedAllTriggeredAbility ability) { super(ability); this.filter = ability.filter; this.setTargetPointer = ability.setTargetPointer; } @Override public AttacksAndIsNotBlockedAllTriggeredAbility copy() { return new AttacksAndIsNotBlockedAllTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.UNBLOCKED_ATTACKER; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent == null || !filter.match(permanent, getControllerId(), this, game)) { return false; } switch (setTargetPointer) { case NONE: break; case PLAYER: this.getEffects().setTargetPointer(new FixedTarget( game.getCombat().getDefendingPlayerId(event.getTargetId(), game), game )); break; case PERMANENT: getEffects().setTargetPointer(new FixedTarget(permanent, game)); break; default: throw new IllegalArgumentException("Wrong code usage: not supported setTargetPointer"); } return true; } }