package mage.abilities.effects.common; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.Effects; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; /** * * @author LevelX2 */ public class FlipCoinEffect extends OneShotEffect { protected Effects executingEffectsWon = new Effects(); protected Effects executingEffectsLost = new Effects(); public FlipCoinEffect(Effect effectWon) { this(effectWon, null); } public FlipCoinEffect(Effect effectWon, Effect effectLost) { this(effectWon, effectLost, Outcome.Benefit); } public FlipCoinEffect(Effect effectWon, Effect effectLost, Outcome outcome) { super(outcome); addEffectWon(effectWon); addEffectLost(effectLost); } public FlipCoinEffect(final FlipCoinEffect effect) { super(effect); this.executingEffectsWon = effect.executingEffectsWon.copy(); this.executingEffectsLost = effect.executingEffectsLost.copy(); } public void addEffectWon(Effect effect) { if (effect != null) { executingEffectsWon.add(effect); } } public void addEffectLost(Effect effect) { if (effect != null) { executingEffectsLost.add(effect); } } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject mageObject = game.getObject(source.getSourceId()); if (controller != null && mageObject != null) { boolean result = true; for (Effect effect : controller.flipCoin(source, game, true) ? executingEffectsWon : executingEffectsLost) { effect.setTargetPointer(this.targetPointer); if (effect instanceof OneShotEffect) { result &= effect.apply(game, source); } else { game.addEffect((ContinuousEffect) effect, source); } } return result; } return false; } @Override public String getText(Mode mode) { if (!staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder("Flip a coin. If you win the flip, ").append(executingEffectsWon.getText(mode)); if (!executingEffectsLost.isEmpty()) { sb.append(". If you lose the flip, ").append(executingEffectsLost.getText(mode)); } return sb.toString(); } @Override public FlipCoinEffect copy() { return new FlipCoinEffect(this); } }