package mage.view; import mage.MageObject; import mage.abilities.Mode; import mage.abilities.Modes; import mage.abilities.dynamicvalue.common.ManacostVariableValue; import mage.abilities.effects.Effect; import mage.abilities.hint.Hint; import mage.abilities.hint.HintUtils; import mage.abilities.icon.CardIconImpl; import mage.cards.Card; import mage.constants.AbilityType; import mage.constants.CardType; import mage.constants.MageObjectType; import mage.game.Game; import mage.game.stack.StackAbility; import mage.game.stack.StackObject; import mage.target.Target; import mage.target.targetpointer.FixedTarget; import mage.target.targetpointer.TargetPointer; import mage.util.GameLog; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com */ public class StackAbilityView extends CardView { private static final long serialVersionUID = 1L; // in GUI: that's view will be replaced by sourceCard, so don't forget to sync settings like // selectable, chooseable, card icons etc. Search by getSourceCard private final CardView sourceCard; public StackAbilityView(Game game, StackAbility ability, String sourceName, CardView sourceCard) { this.id = ability.getId(); this.mageObjectType = MageObjectType.ABILITY_STACK; this.abilityType = ability.getStackAbility().getAbilityType(); this.sourceCard = sourceCard; this.sourceCard.setMageObjectType(mageObjectType); this.name = "Ability"; this.loyalty = ""; this.defense = ""; this.cardTypes = ability.getCardType(game); this.subTypes = ability.getSubtype(game); this.superTypes = ability.getSuperType(game); this.color = ability.getColor(game); this.manaCostLeftStr = ability.getManaCostSymbols(); this.manaCostRightStr = new ArrayList<>(); this.cardTypes = ability.getCardType(game); this.subTypes = ability.getSubtype(game); this.superTypes = ability.getSuperType(game); this.color = ability.getColor(game); this.power = ability.getPower().toString(); this.toughness = ability.getToughness().toString(); String nameToShow; if (sourceCard.isFaceDown()) { CardView tmpSourceCard = this.getSourceCard(); tmpSourceCard.displayName = "Face Down"; tmpSourceCard.superTypes.clear(); tmpSourceCard.subTypes.clear(); tmpSourceCard.cardTypes.clear(); tmpSourceCard.cardTypes.add(CardType.CREATURE); tmpSourceCard.manaCostLeftStr = new ArrayList<>(); tmpSourceCard.manaCostRightStr = new ArrayList<>(); tmpSourceCard.power = "2"; tmpSourceCard.toughness = "2"; nameToShow = "creature without name"; } else { nameToShow = sourceName; } this.rules = new ArrayList<>(); rules.add(ability.getRule(nameToShow)); this.counters = sourceCard.getCounters(); updateTargets(game, ability); // card icons (warning, it must be synced in gui dialogs with replaced card, see comments at the start of the file) // cost x if (ability.getManaCostsToPay().containsX()) { int costX = ManacostVariableValue.END_GAME.calculate(game, ability, null); this.cardIcons.add(CardIconImpl.variableCost(costX)); } } private void updateTargets(Game game, StackAbility ability) { List names = new ArrayList<>(); for (UUID modeId : ability.getModes().getSelectedModes()) { Mode mode = ability.getModes().get(modeId); if (!mode.getTargets().isEmpty()) { addTargets(mode.getTargets(), mode.getEffects(), ability, game); } else { List targetList = new ArrayList<>(); for (Effect effect : mode.getEffects()) { TargetPointer targetPointer = effect.getTargetPointer(); if (targetPointer instanceof FixedTarget) { targetList.add(((FixedTarget) targetPointer).getTarget()); } } if (!targetList.isEmpty()) { overrideTargets(targetList); for (UUID uuid : targetList) { MageObject mageObject = game.getObject(uuid); if (mageObject != null) { if ((mageObject instanceof Card) && ((Card) mageObject).isFaceDown(game)) { continue; } String newName = GameLog.getColoredObjectIdNameForTooltip(mageObject); if (!names.contains(newName)) { names.add(newName); } } } } } } if (!names.isEmpty()) { getRules().add("Related objects: " + names + ""); } // show for modal ability, which mode was chosen if (ability.isModal()) { Modes modes = ability.getModes(); for (UUID modeId : modes.getSelectedModes()) { Mode mode = modes.get(modeId); this.rules.add("Chosen mode: " + mode.getEffects().getText(mode) + ""); } } if (HintUtils.ABILITY_HINTS_ENABLE) { List abilityHints = new ArrayList<>(); for (Hint hint : ability.getHints()) { abilityHints.add(hint.getText(game, ability)); } // total hints if (!abilityHints.isEmpty()) { rules.add(HintUtils.HINT_START_MARK); HintUtils.appendHints(rules, abilityHints); } } // show target of an ability on the stack if "related objects" is empty if (!ability.getTargets().isEmpty() && names.isEmpty()) { StackObject stackObjectTarget = null; for (Target target : ability.getTargets()) { for (UUID targetId : target.getTargets()) { MageObject mo = game.getObject(targetId); if (mo instanceof StackObject) { stackObjectTarget = (StackObject) mo; } if (stackObjectTarget != null) { this.rules.add("Target on stack: " + stackObjectTarget.getIdName()); } } } } } public CardView getSourceCard() { return this.sourceCard; } @Override public AbilityType getAbilityType() { return abilityType; } }