package mage.abilities.keyword; import mage.abilities.Ability; import mage.abilities.SpellAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.Costs; import mage.abilities.costs.CostsImpl; import mage.abilities.costs.mana.ManaCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.SpliceCardEffect; import mage.cards.Card; import mage.constants.*; import mage.filter.FilterObject; import mage.filter.predicate.Predicates; import mage.game.Game; import mage.game.stack.Spell; import mage.players.Player; import java.util.Iterator; /** * 702.45. Splice * * 702.45a Splice is a static ability that functions while a card is in your * hand. "Splice onto [subtype] [cost]" means "You may reveal this card from * your hand as you cast a [subtype] spell. If you do, copy this card's text box * onto that spell and pay [cost] as an additional cost to cast that spell." * Paying a card's splice cost follows the rules for paying additional costs in * rules 601.2b and 601.2e-g. * * Example: Since the card with splice remains in the player's hand, it can * later be cast normally or spliced onto another spell. It can even be * discarded to pay a "discard a card" cost of the spell it's spliced onto. * * 702.45b You can't choose to use a splice ability if you can't make the * required choices (targets, etc.) for that card's instructions. You can't * splice any one card onto the same spell more than once. If you're splicing * more than one card onto a spell, reveal them all at once and choose the order * in which their instructions will be followed. The instructions on the main * spell have to be followed first. * * 702.45c The spell has the characteristics of the main spell, plus the text * boxes of each of the spliced cards. The spell doesn't gain any other * characteristics (name, mana cost, color, supertypes, card types, subtypes, * etc.) of the spliced cards. Text copied onto the spell that refers to a card * by name refers to the spell on the stack, not the card from which the text * was copied. * * Example: Glacial Ray is a red card with splice onto Arcane that reads, * "Glacial Ray deals 2 damage to any target." Suppose Glacial Ray is spliced * onto Reach Through Mists, a blue spell. The spell is still blue, and Reach * Through Mists deals the damage. This means that the ability can target a * creature with protection from red and deal 2 damage to that creature. * * 702.45d Choose targets for the added text normally (see rule 601.2c). Note * that a spell with one or more targets will be countered if all of its targets * are illegal on resolution. * * 702.45e The spell loses any splice changes once it leaves the stack (for * example, when it's countered, it's exiled, or it resolves). * * Rulings * * You must reveal all of the cards you intend to splice at the same time. Each * individual card can only be spliced once onto a spell. If you have more than * one card with the same name in your hand, you may splice both of them onto * the spell. A card with a splice ability can't be spliced onto itself because * the spell is on the stack (and not in your hand) when you reveal the cards * you want to splice onto it. The target for a card that's spliced onto a spell * may be the same as the target chosen for the original spell or for another * spliced-on card. (A recent change to the targeting rules allows this, but * most other cards are unaffected by the change.) If you splice a targeted card * onto an untargeted spell, the entire spell will be countered if the target * isn't legal when the spell resolves. If you splice an untargeted card onto a * targeted spell, the entire spell will be countered if the target isn't legal * when the spell resolves. A spell is countered on resolution only if *all* of * its targets are illegal (or the spell is countered by an effect). * * @author LevelX2, awjackson */ public class SpliceAbility extends SimpleStaticAbility { public static final FilterObject ARCANE = new FilterObject("Arcane"); public static final FilterObject INSTANT_OR_SORCERY = new FilterObject("instant or sorcery"); static { ARCANE.add(SubType.ARCANE.getPredicate()); ARCANE.setLockedFilter(true); INSTANT_OR_SORCERY.add(Predicates.or( CardType.INSTANT.getPredicate(), CardType.SORCERY.getPredicate() )); INSTANT_OR_SORCERY.setLockedFilter(true); } private final Costs spliceCosts = new CostsImpl<>(); private final String rule; public SpliceAbility(FilterObject filter, String manaString) { super(Zone.HAND, new SpliceCardEffectImpl(filter)); spliceCosts.add(new ManaCostsImpl<>(manaString)); rule = "Splice onto " + filter.getMessage() + ' ' + spliceCosts.getText() + getReminder(filter); } public SpliceAbility(FilterObject filter, Cost cost) { super(Zone.HAND, new SpliceCardEffectImpl(filter)); spliceCosts.add(cost); rule = "Splice onto " + filter.getMessage() + "—" + spliceCosts.getText() + '.' + getReminder(filter); } private SpliceAbility(final SpliceAbility ability) { super(ability); this.spliceCosts.addAll(ability.spliceCosts); this.rule = ability.rule; } @Override public SpliceAbility copy() { return new SpliceAbility(this); } public Costs getSpliceCosts() { return spliceCosts; } private static String getReminder(FilterObject filter) { return " (As you cast an " + filter.getMessage() + " spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"; } @Override public String getRule() { return rule; } } class SpliceCardEffectImpl extends ContinuousEffectImpl implements SpliceCardEffect { private final FilterObject filter; public SpliceCardEffectImpl(FilterObject filter) { super(Duration.WhileOnBattlefield, Outcome.Copy); this.effectType = EffectType.SPLICE; this.filter = filter; staticText = "Splice onto " + filter; } private SpliceCardEffectImpl(final SpliceCardEffectImpl effect) { super(effect); this.filter = effect.filter; } @Override public SpliceCardEffectImpl copy() { return new SpliceCardEffectImpl(this); } @Override public final boolean apply(Game game, Ability source) { return false; } @Override public boolean apply(Game game, Ability source, Ability abilityToModify) { Player controller = game.getPlayer(source.getControllerId()); Card spliceCard = game.getCard(source.getSourceId()); if (spliceCard != null && controller != null) { Spell spell = game.getStack().getSpell(abilityToModify.getId()); if (spell != null) { SpellAbility splicedAbility = spliceCard.getSpellAbility().copy(); splicedAbility.setSpellAbilityType(SpellAbilityType.SPLICE); splicedAbility.setSourceId(abilityToModify.getSourceId()); spell.addSpellAbility(splicedAbility); for (Iterator it = ((SpliceAbility) source).getSpliceCosts().iterator(); it.hasNext();) { Cost cost = (Cost) it.next(); if (cost instanceof ManaCost) { spell.getSpellAbility().addManaCostsToPay((ManaCost) cost.copy()); } else { spell.getSpellAbility().addCost(cost.copy()); } } } return true; } return false; } @Override public boolean applies(Ability abilityToModify, Ability source, Game game) { if (!filter.match(game.getObject(abilityToModify.getSourceId()), game)) { return false; } Card card = game.getCard(source.getSourceId()); if (card == null) { return false; } return card.getSpellAbility().canSpliceOnto(abilityToModify, game); } }