package mage.cards.c; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.condition.common.CardsInControllerGraveyardCondition; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.effects.common.DamageControllerEffect; import mage.abilities.effects.common.DrawDiscardTargetEffect; import mage.abilities.mana.BlueManaAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.AbilityWord; import mage.constants.CardType; import mage.constants.Zone; import mage.target.TargetPlayer; /** * * @author LevelX2 */ public final class CephalidColiseum extends CardImpl { public CephalidColiseum(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.LAND},""); // {tap}: Add {U}. Cephalid Coliseum deals 1 damage to you. Ability manaAbility = new BlueManaAbility(); manaAbility.addEffect(new DamageControllerEffect(1)); this.addAbility(manaAbility); // Threshold - {U}, {tap}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard. Ability thresholdAbility = new ConditionalActivatedAbility(Zone.BATTLEFIELD, new DrawDiscardTargetEffect(3, 3), new ManaCostsImpl<>("{U}"), new CardsInControllerGraveyardCondition(7)); thresholdAbility.addCost(new TapSourceCost()); thresholdAbility.addCost(new SacrificeSourceCost()); thresholdAbility.addTarget(new TargetPlayer()); thresholdAbility.setAbilityWord(AbilityWord.THRESHOLD); this.addAbility(thresholdAbility); } private CephalidColiseum(final CephalidColiseum card) { super(card); } @Override public CephalidColiseum copy() { return new CephalidColiseum(this); } }