/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects; import java.util.Date; import mage.Constants.Duration; import mage.Constants.Layer; import mage.Constants.Outcome; import mage.Constants.SubLayer; import mage.abilities.Ability; import mage.game.Game; /** * * @author BetaSteward_at_googlemail.com */ public abstract class ContinuousEffectImpl> extends EffectImpl implements ContinuousEffect { protected Duration duration; protected Layer layer; protected SubLayer sublayer; protected Date timestamp; public ContinuousEffectImpl(Duration duration, Outcome outcome) { super(outcome); this.duration = duration; this.timestamp = new Date(); } public ContinuousEffectImpl(Duration duration, Layer layer, SubLayer sublayer, Outcome outcome) { this(duration, outcome); this.layer = layer; this.sublayer = sublayer; } public ContinuousEffectImpl(final ContinuousEffectImpl effect) { super(effect); this.duration = effect.duration; this.layer = effect.layer; this.sublayer = effect.sublayer; this.timestamp = new Date(effect.timestamp.getTime()); } @Override public Duration getDuration() { return duration; } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { if (this.layer == layer && this.sublayer == sublayer) { return apply(game, source); } return false; } @Override public Date getTimestamp() { return timestamp; } @Override public boolean hasLayer(Layer layer) { return this.layer == layer; } }