/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.magic2012; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledLandPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; /** * * @author nantuko */ public class Smallpox extends CardImpl { public Smallpox(UUID ownerId) { super(ownerId, 108, "Smallpox", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{B}{B}"); this.expansionSetCode = "M12"; this.color.setBlack(true); // Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. this.getSpellAbility().addEffect(new SmallpoxEffect()); } public Smallpox(final Smallpox card) { super(card); } @Override public Smallpox copy() { return new Smallpox(this); } } class SmallpoxEffect extends OneShotEffect { private static final FilterPermanent filterCreature = new FilterControlledCreaturePermanent(); private static final FilterPermanent filterLand = new FilterControlledLandPermanent(); SmallpoxEffect() { super(Outcome.DestroyPermanent); staticText = "Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land"; } SmallpoxEffect(final SmallpoxEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { for (UUID playerId : game.getPlayerList()) { Player player = game.getPlayer(playerId); if (player != null) { player.loseLife(1, game); } } for (UUID playerId : game.getPlayerList()) { Player player = game.getPlayer(playerId); if (player != null) { player.discard(1, source, game); } } for (UUID playerId : game.getPlayerList()) { Player player = game.getPlayer(playerId); if (player != null) { sacrifice(game, source, player, filterCreature); } } for (UUID playerId : game.getPlayerList()) { Player player = game.getPlayer(playerId); if (player != null) { sacrifice(game, source, player, filterLand); } } return true; } @Override public SmallpoxEffect copy() { return new SmallpoxEffect(this); } private void sacrifice(Game game, Ability source, Player player, FilterPermanent filter) { Target target = new TargetControlledPermanent(1, 1, filter, false); if (target.canChoose(player.getId(), game)) { while (!target.isChosen() && target.canChoose(player.getId(), game)) { player.choose(Outcome.Sacrifice, target, source.getSourceId(), game); } for ( int idx = 0; idx < target.getTargets().size(); idx++) { Permanent permanent = game.getPermanent((UUID)target.getTargets().get(idx)); if ( permanent != null ) { permanent.sacrifice(source.getSourceId(), game); } } } } }