package mage.target.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.constants.Zone; import mage.filter.Filter; import mage.filter.StaticFilters; import mage.filter.common.FilterCreaturePlayerOrPlaneswalker; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetAmount; /** * * @author BetaSteward_at_googlemail.com */ public class TargetAnyTargetAmount extends TargetAmount { protected final FilterCreaturePlayerOrPlaneswalker filter; public TargetAnyTargetAmount(int amount) { // 107.1c If a rule or ability instructs a player to choose “any number,” that player may choose // any positive number or zero, unless something (such as damage or counters) is being divided // or distributed among “any number” of players and/or objects. In that case, a nonzero number // of players and/or objects must be chosen if possible. this(new StaticValue(amount)); this.minNumberOfTargets = 1; } public TargetAnyTargetAmount(DynamicValue amount) { super(amount); this.zone = Zone.ALL; this.filter = new FilterCreaturePlayerOrPlaneswalker("targets"); this.targetName = filter.getMessage(); } public TargetAnyTargetAmount(final TargetAnyTargetAmount target) { super(target); this.filter = target.filter.copy(); } @Override public Filter getFilter() { return this.filter; } @Override public boolean canTarget(UUID objectId, Game game) { Permanent permanent = game.getPermanent(objectId); if (permanent != null) { return filter.match(permanent, game); } Player player = game.getPlayer(objectId); return player != null && filter.match(player, game); } @Override public boolean canTarget(UUID objectId, Ability source, Game game) { Permanent permanent = game.getPermanent(objectId); Player player = game.getPlayer(objectId); if (source != null) { MageObject targetSource = source.getSourceObject(game); if (permanent != null) { return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game); } if (player != null) { return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game); } } if (permanent != null) { return filter.match(permanent, game); } return player != null && filter.match(player, game); } @Override public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) { return canTarget(objectId, source, game); } @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public Set possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set possibleTargets(UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId : getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") "); } else { Player player = game.getPlayer(targetId); sb.append(player.getLogName()).append('(').append(getTargetAmount(targetId)).append(") "); } } return sb.toString(); } @Override public TargetAnyTargetAmount copy() { return new TargetAnyTargetAmount(this); } }