package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.OneShotEffect; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author LoneFox */ public class RecruiterEffect extends OneShotEffect { private final FilterCard filter; public RecruiterEffect(FilterCard filter) { super(Outcome.Benefit); this.filter = filter; } public RecruiterEffect(final RecruiterEffect effect) { super(effect); this.filter = effect.filter.copy(); } @Override public RecruiterEffect copy() { return new RecruiterEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { TargetCardInLibrary targetCards = new TargetCardInLibrary(0, Integer.MAX_VALUE, filter); Cards cards = new CardsImpl(); if (controller.searchLibrary(targetCards, source, game)) { cards.addAll(targetCards.getTargets()); } controller.revealCards(staticText, cards, game); controller.shuffleLibrary(source, game); if (!cards.isEmpty()) { controller.putCardsOnTopOfLibrary(cards, game, source, true); } return true; } return false; } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } return "search your library for any number of " + filter.getMessage() + " and reveal those cards. Shuffle your library, then put them on top of it in any order."; } }