/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.stack.Spell; import mage.players.Player; /** * * @author jeffwadsworth */ public class CabalShrine extends CardImpl { public CabalShrine(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}{B}"); // Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. this.addAbility(new CabalShrineTriggeredAbility()); } public CabalShrine(final CabalShrine card) { super(card); } @Override public CabalShrine copy() { return new CabalShrine(this); } } class CabalShrineTriggeredAbility extends TriggeredAbilityImpl { public CabalShrineTriggeredAbility() { super(Zone.BATTLEFIELD, new CabalShrineEffect(), false); } public CabalShrineTriggeredAbility(final CabalShrineTriggeredAbility ability) { super(ability); } @Override public CabalShrineTriggeredAbility copy() { return new CabalShrineTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.SPELL_CAST; } @Override public boolean checkTrigger(GameEvent event, Game game) { Spell spell = game.getStack().getSpell(event.getTargetId()); MageObject mageObject = game.getObject(sourceId); if (spell != null) { game.getState().setValue("cabalShrine" + mageObject, spell); return true; } return false; } } class CabalShrineEffect extends OneShotEffect { public CabalShrineEffect() { super(Outcome.Discard); staticText = "Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell"; } public CabalShrineEffect(final CabalShrineEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { int count = 0; MageObject mageObject = game.getObject(source.getSourceId()); Spell spell = (Spell) game.getState().getValue("cabalShrine" + mageObject); if (spell != null) { Player controller = game.getPlayer(spell.getControllerId()); if (controller != null) { String name = spell.getName(); FilterCard filterCardName = new FilterCard(); filterCardName.add(new NamePredicate(name)); for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { count += player.getGraveyard().count(filterCardName, game); } } controller.discard(count, false, source, game); return true; } } return false; } @Override public CabalShrineEffect copy() { return new CabalShrineEffect(this); } }