/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.permanent; import java.util.ArrayList; import java.util.UUID; import mage.abilities.Ability; import mage.cards.Card; import mage.cards.LevelerCard; import mage.constants.Zone; import mage.game.Game; import mage.game.command.Commander; import mage.game.events.ZoneChangeEvent; import mage.players.Player; /** * @author BetaSteward_at_googlemail.com */ public class PermanentCard extends PermanentImpl { protected int maxLevelCounters; protected Card card; public PermanentCard(Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); this.card = card.copy(); init(card); } protected PermanentCard(UUID id, Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); this.card = card.copy(); init(card); } private void init(Card card) { copyFromCard(card); /*if (card.getCardType().contains(CardType.PLANESWALKER)) { this.loyalty = new MageInt(card.getLoyalty().getValue()); }*/ if (card instanceof LevelerCard) { maxLevelCounters = ((LevelerCard) card).getMaxLevelCounters(); } } public PermanentCard(final PermanentCard permanent) { super(permanent); this.card = permanent.card.copy(); this.maxLevelCounters = permanent.maxLevelCounters; } @Override public void reset(Game game) { // when the permanent is reset, copy all original values from the card // must copy card each reset so that the original values don't get modified copyFromCard(card); super.reset(game); } protected void copyFromCard(Card card) { this.name = card.getName(); this.abilities.clear(); this.abilities.addAll(card.getAbilities()); this.abilities.setControllerId(this.controllerId); this.watchers.addAll(card.getWatchers()); this.cardType.clear(); this.cardType.addAll(card.getCardType()); this.color = card.getColor().copy(); this.manaCost = card.getManaCost().copy(); this.power = card.getPower().copy(); this.toughness = card.getToughness().copy(); if (card instanceof PermanentCard) { this.maxLevelCounters = ((PermanentCard) card).maxLevelCounters; } this.subtype.clear(); this.subtype.addAll(card.getSubtype()); this.supertype.clear(); this.supertype.addAll(card.getSupertype()); this.expansionSetCode = card.getExpansionSetCode(); this.rarity = card.getRarity(); this.cardNumber = card.getCardNumber(); this.usesVariousArt = card.getUsesVariousArt(); this.zoneChangeCounter = card.getZoneChangeCounter(); canTransform = card.canTransform(); if (canTransform) { secondSideCard = card.getSecondCardFace(); nightCard = card.isNightCard(); } this.flipCard = card.isFlipCard(); this.flipCardName = card.getFlipCardName(); this.morphCard = card.isMorphCard(); this.faceDown = card.isFaceDown(); } public Card getCard() { return card; } @Override public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) { return moveToZone(toZone, sourceId, game, flag, null); } @Override public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList appliedEffects) { Zone fromZone = game.getState().getZone(objectId); Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { if (isFaceDown() && isMorphCard()) { setFaceDown(false); game.getCard(this.getId()).setFaceDown(false); //TODO: Do this in a better way } ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone, appliedEffects); if (!game.replaceEvent(event)) { Player owner = game.getPlayer(ownerId); game.rememberLKI(objectId, Zone.BATTLEFIELD, this); if (owner != null) { this.setControllerId(ownerId); // neccessary for e.g. abilities in graveyard or hand to not have a controller != owner switch (event.getToZone()) { case GRAVEYARD: owner.putInGraveyard(card, game, !flag); break; case HAND: owner.getHand().add(card); break; case EXILED: game.getExile().getPermanentExile().add(card); break; case COMMAND: game.addCommander(new Commander(card)); break; case LIBRARY: if (flag) { owner.getLibrary().putOnTop(card, game); } else { owner.getLibrary().putOnBottom(card, game); } break; case BATTLEFIELD: //should never happen break; } game.setZone(objectId, event.getToZone()); game.addSimultaneousEvent(event); return game.getState().getZone(objectId) == toZone; } } } return false; } @Override public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) { return moveToExile(exileId, name, sourceId, game, null); } @Override public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList appliedEffects) { Zone fromZone = game.getState().getZone(objectId); if (isMorphCard() && isFaceDown()) { setFaceDown(false); game.getCard(this.getId()).setFaceDown(false); //TODO: Do this in a better way } Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects); if (!game.replaceEvent(event)) { game.rememberLKI(objectId, Zone.BATTLEFIELD, this); if (exileId == null) { game.getExile().getPermanentExile().add(card); } else { game.getExile().createZone(exileId, name).add(card); } game.setZone(objectId, event.getToZone()); game.addSimultaneousEvent(event); return true; } } return false; } @Override public PermanentCard copy() { return new PermanentCard(this); } public int getMaxLevelCounters() { return this.maxLevelCounters; } @Override public boolean turnFaceUp(Game game, UUID playerId) { if (super.turnFaceUp(game, playerId)) { card.setFaceDown(false); return true; } return false; } @Override public boolean turnFaceDown(Game game, UUID playerId) { if (super.turnFaceDown(game, playerId)) { card.setFaceDown(true); return true; } return false; } @Override public void adjustTargets(Ability ability, Game game) { card.adjustTargets(ability, game); } @Override public void adjustCosts(Ability ability, Game game) { card.adjustCosts(ability, game); } @Override public void adjustChoices(Ability ability, Game game) { card.adjustChoices(ability, game); } @Override public void setFaceDown(boolean value) { super.setFaceDown(value); if (card != null) { card.setFaceDown(value); } } }