package mage.abilities.effects.common; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; /** * @author BetaSteward_at_googlemail.com */ public class LoseLifeAllPlayersEffect extends OneShotEffect { private final DynamicValue amount; public LoseLifeAllPlayersEffect(int amount) { this(StaticValue.get(amount)); } public LoseLifeAllPlayersEffect(DynamicValue amount) { super(Outcome.Damage); this.amount = amount; staticText = setText(); } public LoseLifeAllPlayersEffect(DynamicValue amount, String text) { super(Outcome.Damage); this.amount = amount; staticText = text; } protected LoseLifeAllPlayersEffect(final LoseLifeAllPlayersEffect effect) { super(effect); this.amount = effect.amount; } @Override public boolean apply(Game game, Ability source) { for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { player.loseLife(amount.calculate(game, source, this), game, source, false); } } return true; } @Override public LoseLifeAllPlayersEffect copy() { return new LoseLifeAllPlayersEffect(this); } private String setText() { StringBuilder sb = new StringBuilder("each player loses "); sb.append(amount); sb.append(" life"); return sb.toString(); } }