package mage.abilities.dynamicvalue.common; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.constants.SubType; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.List; import java.util.UUID; /** * @author North, noxx */ public class EquipmentAttachedCount implements DynamicValue { private final int multiplier; public EquipmentAttachedCount() { this(1); } public EquipmentAttachedCount(int multiplier) { this.multiplier = multiplier; } protected EquipmentAttachedCount(final EquipmentAttachedCount dynamicValue) { this.multiplier = dynamicValue.multiplier; } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { int count = 0; Permanent permanent = game.getPermanent(sourceAbility.getSourceId()); // don't change this - may affect other cards if (permanent != null) { List attachments = permanent.getAttachments(); for (UUID attachmentId : attachments) { Permanent attached = game.getPermanent(attachmentId); if (attached != null && attached.hasSubtype(SubType.EQUIPMENT, game)) { count++; } } } return multiplier * count; } @Override public EquipmentAttachedCount copy() { return new EquipmentAttachedCount(this); } @Override public String toString() { return Integer.toString(multiplier); } @Override public String getMessage() { return "Equipment attached to it"; } @Override public int getSign() { return multiplier; } }