package mage.abilities.keyword; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.ActivatedAbilityImpl; import mage.abilities.costs.Cost; import mage.abilities.costs.common.ExileSourceFromGraveCost; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.constants.Outcome; import mage.constants.SubType; import mage.constants.TimingRule; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.token.Token; import mage.players.Player; import mage.util.functions.CopyTokenFunction; import java.util.stream.Collectors; /** * @author LevelX2 */ public class EmbalmAbility extends ActivatedAbilityImpl { private final String rule; public EmbalmAbility(Cost cost, Card card) { super(Zone.GRAVEYARD, new EmbalmEffect(), cost); addCost(new ExileSourceFromGraveCost()); this.rule = setRule(cost, card); this.timing = TimingRule.SORCERY; } protected EmbalmAbility(final EmbalmAbility ability) { super(ability); this.rule = ability.rule; } @Override public EmbalmAbility copy() { return new EmbalmAbility(this); } @Override public String getRule() { return rule; } private String setRule(Cost cost, Card card) { return "Embalm " + cost.getText() + " (" + cost.getText() + ", Exile this card from your graveyard: " + "Create a token that's a copy of it, except it's a white Zombie " + card.getSubtype() .stream() .map(SubType::getDescription) .map(s -> s + ' ') .collect(Collectors.joining()) + "with no mana cost. Embalm only as a sorcery.)"; } } class EmbalmEffect extends OneShotEffect { public EmbalmEffect() { super(Outcome.PutCreatureInPlay); } protected EmbalmEffect(final EmbalmEffect effect) { super(effect); } @Override public EmbalmEffect copy() { return new EmbalmEffect(this); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); if (card == null) { return false; } Player controller = game.getPlayer(card.getOwnerId()); if (controller == null) { return false; } // create token and modify all attributes permanently (without game usage) Token token = CopyTokenFunction.createTokenCopy(card, game); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer) token.setColor(ObjectColor.WHITE); token.addSubType(SubType.ZOMBIE); token.clearManaCost(); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EMBALMED_CREATURE, token.getId(), source, controller.getId())); token.putOntoBattlefield(1, game, source, controller.getId(), false, false, null); // Probably it makes sense to remove also the Embalm ability (it's not shown on the token cards). // Also it can never get active or? But it's not mentioned in the reminder text. return true; } }