package mage.cards.b; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.game.permanent.token.LanderToken; import mage.game.permanent.token.RobotToken; import java.util.UUID; /** * @author TheElk801 */ public final class BiomechanEngineer extends CardImpl { public BiomechanEngineer(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{U}"); this.subtype.add(SubType.INSECT); this.subtype.add(SubType.ARTIFICER); this.power = new MageInt(2); this.toughness = new MageInt(2); // When this creature enters, create a Lander token. this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new LanderToken()))); // {8}: Draw two cards and create a 2/2 colorless Robot artifact creature token. Ability ability = new SimpleActivatedAbility(new DrawCardSourceControllerEffect(2), new GenericManaCost(8)); ability.addEffect(new CreateTokenEffect(new RobotToken()).concatBy("and")); this.addAbility(ability); } private BiomechanEngineer(final BiomechanEngineer card) { super(card); } @Override public BiomechanEngineer copy() { return new BiomechanEngineer(this); } }