/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.eventide; import java.util.UUID; import mage.MageInt; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continious.BoostAllEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInHand; /** * * @author jeffwadsworth */ public class MindwrackLiege extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("blue creatures you control"); private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("red creatures you control"); static { filter.add(new ColorPredicate(ObjectColor.BLUE)); filter.add(new ControllerPredicate(TargetController.YOU)); filter2.add(new ColorPredicate(ObjectColor.RED)); filter2.add(new ControllerPredicate(TargetController.YOU)); } public MindwrackLiege(UUID ownerId) { super(ownerId, 104, "Mindwrack Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U/R}{U/R}{U/R}"); this.expansionSetCode = "EVE"; this.subtype.add("Horror"); this.color.setRed(true); this.color.setBlue(true); this.power = new MageInt(4); this.toughness = new MageInt(4); // Other blue creatures you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); // Other red creatures you control get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, filter2, true))); // {UR}{UR}{UR}{UR}: You may put a blue or red creature card from your hand onto the battlefield. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new MindwrackLiegeEffect(), new ManaCostsImpl("{U/R}{U/R}{U/R}{U/R}"))); } public MindwrackLiege(final MindwrackLiege card) { super(card); } @Override public MindwrackLiege copy() { return new MindwrackLiege(this); } } class MindwrackLiegeEffect extends OneShotEffect { private static final String choiceText = "Put a blue or red creature card from your hand onto the battlefield?"; private static final FilterCreatureCard filter = new FilterCreatureCard("a blue or red creature card"); static { filter.add(Predicates.or( new ColorPredicate(ObjectColor.BLUE), new ColorPredicate(ObjectColor.RED))); } public MindwrackLiegeEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "You may put a blue or red creature card from your hand onto the battlefield"; } public MindwrackLiegeEffect(final MindwrackLiegeEffect effect) { super(effect); } @Override public MindwrackLiegeEffect copy() { return new MindwrackLiegeEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null || !player.chooseUse(Outcome.PutCreatureInPlay, choiceText, game)) { return false; } TargetCardInHand target = new TargetCardInHand(filter); if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId()); return true; } } return false; } }