package mage.abilities.effects.common; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; /** * * @author BetaSteward_at_googlemail.com */ public class ShuffleHandGraveyardAllEffect extends OneShotEffect { public ShuffleHandGraveyardAllEffect() { super(Outcome.Neutral); staticText = "each player shuffles their hand and graveyard into their library"; } public ShuffleHandGraveyardAllEffect(final ShuffleHandGraveyardAllEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { player.moveCards(player.getHand(), Zone.LIBRARY, source, game); player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game); player.shuffleLibrary(source, game); } } return true; } @Override public ShuffleHandGraveyardAllEffect copy() { return new ShuffleHandGraveyardAllEffect(this); } }