package mage.cards.p; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.ManacostVariableValue; import mage.abilities.dynamicvalue.common.SignInversionDynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.LoseLifeTargetEffect; import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.keyword.FearAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.ComparisonType; import mage.constants.Duration; import mage.filter.FilterCard; import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ConvertedManaCostPredicate; import mage.game.Game; import mage.target.TargetPlayer; import mage.target.common.TargetCardInYourGraveyard; import mage.target.common.TargetCreaturePermanent; import mage.target.targetadjustment.TargetAdjuster; import java.util.UUID; /** * @author LevelX2 */ public final class ProfaneCommand extends CardImpl { public ProfaneCommand(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{B}{B}"); DynamicValue xValue = new ManacostVariableValue(); // Choose two - this.getSpellAbility().getModes().setMinModes(2); this.getSpellAbility().getModes().setMaxModes(2); // * Target player loses X life. this.getSpellAbility().addEffect(new LoseLifeTargetEffect(xValue)); this.getSpellAbility().addTarget(new TargetPlayer()); // * Return target creature card with converted mana cost X or less from your graveyard to the battlefield. Mode mode = new Mode(); mode.getEffects().add(new ReturnFromGraveyardToBattlefieldTargetEffect()); mode.getTargets().add(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card with converted mana cost X or less from your graveyard"))); this.getSpellAbility().addMode(mode); // * Target creature gets -X/-X until end of turn. DynamicValue minusValue = new SignInversionDynamicValue(xValue); mode = new Mode(); mode.getEffects().add(new BoostTargetEffect(minusValue, minusValue, Duration.EndOfTurn)); mode.getTargets().add(new TargetCreaturePermanent()); this.getSpellAbility().addMode(mode); // * Up to X target creatures gain fear until end of turn. mode = new Mode(); Effect effect = new GainAbilityTargetEffect(FearAbility.getInstance(), Duration.EndOfTurn); effect.setText("Up to X target creatures gain fear until end of turn"); mode.getEffects().add(effect); mode.getTargets().add(new TargetCreaturePermanent(0, 1)); this.getSpellAbility().addMode(mode); this.getSpellAbility().setTargetAdjuster(ProfaneCommandAdjuster.instance); } public ProfaneCommand(final ProfaneCommand card) { super(card); } @Override public ProfaneCommand copy() { return new ProfaneCommand(this); } } enum ProfaneCommandAdjuster implements TargetAdjuster { instance; @Override public void adjustTargets(Ability ability, Game game) { // adjust targets is called for every selected mode Mode mode = ability.getModes().getMode(); int xValue = ability.getManaCostsToPay().getX(); for (Effect effect : mode.getEffects()) { if (effect instanceof ReturnFromGraveyardToBattlefieldTargetEffect) { mode.getTargets().clear(); FilterCard filter = new FilterCreatureCard("creature card with converted mana cost " + xValue + " or less from your graveyard"); filter.add(new ConvertedManaCostPredicate(ComparisonType.FEWER_THAN, xValue + 1)); mode.getTargets().add(new TargetCardInYourGraveyard(filter)); } if (effect instanceof GainAbilityTargetEffect) { mode.getTargets().clear(); FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures gain fear until end of turn"); mode.getTargets().add(new TargetCreaturePermanent(0, xValue, filter, false)); } } } }