/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities; import java.util.UUID; import mage.MageObjectReference; import mage.abilities.mana.ManaOptions; import mage.constants.TargetController; import mage.game.Game; /** * * @author BetaSteward_at_googlemail.com */ public interface ActivatedAbility extends Ability { final public class ActivationStatus { private final boolean canActivate; private final MageObjectReference permittingObject; public ActivationStatus(boolean canActivate, MageObjectReference permittingObject) { this.canActivate = canActivate; this.permittingObject = permittingObject; } public boolean canActivate() { return canActivate; } public MageObjectReference getPermittingObject() { return permittingObject; } public static ActivationStatus getFalse() { return new ActivationStatus(false, null); } public static ActivationStatus getTrue() { return new ActivationStatus(true, null); } } ActivationStatus canActivate(UUID playerId, Game game); // has to return a reference to the permitting ability/source void setMayActivate(TargetController mayActivate); /** * Returns the minimal possible cost for what the ability can be activated * or cast * * @param playerId * @param game * @return */ ManaOptions getMinimumCostToActivate(UUID playerId, Game game); /** * Creates a fresh copy of this activated ability. * * @return A new copy of this ability. */ @Override ActivatedAbility copy(); /** * Set a flag to know, that the ability is only created adn used to check * what's playbable for the player. */ void setCheckPlayableMode(); boolean isCheckPlayableMode(); void setMaxActivationsPerTurn(int maxActivationsPerTurn); int getMaxActivationsPerTurn(Game game); }