/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.Constants.Zone; import mage.MageObject; import mage.abilities.Ability; import mage.filter.Filter; import mage.filter.common.FilterCreatureOrPlayer; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetImpl; /** * * @author BetaSteward_at_googlemail.com */ public class TargetCreatureOrPlayer extends TargetImpl { protected FilterCreatureOrPlayer filter; public TargetCreatureOrPlayer() { this(1, 1); } public TargetCreatureOrPlayer(int numTargets) { this(numTargets, numTargets); } public TargetCreatureOrPlayer(int minNumTargets, int maxNumTargets) { this.minNumberOfTargets = minNumTargets; this.maxNumberOfTargets = maxNumTargets; this.zone = Zone.ALL; this.filter = new FilterCreatureOrPlayer(); this.targetName = filter.getMessage(); } public TargetCreatureOrPlayer(final TargetCreatureOrPlayer target) { super(target); this.filter = target.filter.copy(); } @Override public Filter getFilter() { return this.filter; } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent); } Player player = game.getPlayer(id); if (player != null) return filter.match(player); return false; } @Override public boolean canTarget(UUID id, Ability source, Game game) { return canTarget(null, id, source, game); } public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); MageObject targetSource = game.getObject(source.getSourceId()); if (permanent != null) { if (source != null) //TODO: check for replacement effects return permanent.canBeTargetedBy(game.getObject(source.getSourceId())) && filter.match(permanent, controllerId, game); else return filter.match(permanent, controllerId, game); } Player player = game.getPlayer(id); if (player != null) if (source != null) return player.canBeTargetedBy(targetSource) && filter.match(player); else return filter.match(player); return false; } /** * Checks if there are enough {@link Permanent} or {@link Player} that can be chosen. Should only be used * for Ability targets since this checks for protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link Permanent} or {@link Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource) && filter.match(player)) { count++; if (count >= this.minNumberOfTargets) return true; } } for (Permanent permanent: game.getBattlefield().getActivePermanents(FilterCreaturePermanent.getDefault(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource) && filter.match(permanent, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) return true; } } return false; } /** * Checks if there are enough {@link Permanent} or {@link Player} that can be selected. Should not be used * for Ability targets since this does not check for protection, shroud etc. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link Permanent} or {@link Player} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player)) { count++; if (count >= this.minNumberOfTargets) return true; } } for (Permanent permanent: game.getBattlefield().getActivePermanents(FilterCreaturePermanent.getDefault(), sourceControllerId, game)) { if (filter.match(permanent, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) return true; } } return false; } @Override public Set possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource) && filter.match(player)) { possibleTargets.add(playerId); } } for (Permanent permanent: game.getBattlefield().getActivePermanents(FilterCreaturePermanent.getDefault(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource) && filter.match(permanent, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set possibleTargets(UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet(); for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player)) { possibleTargets.add(playerId); } } for (Permanent permanent: game.getBattlefield().getActivePermanents(FilterCreaturePermanent.getDefault(), sourceControllerId, game)) { if (filter.match(permanent, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId: getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getName()).append(" "); } else { Player player = game.getPlayer(targetId); sb.append(player.getName()).append(" "); } } return sb.toString(); } @Override public TargetCreatureOrPlayer copy() { return new TargetCreatureOrPlayer(this); } }