package mage.target.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.constants.Zone; import mage.filter.Filter; import mage.filter.FilterPermanent; import mage.filter.StaticFilters; import mage.filter.common.FilterPermanentOrPlayer; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetImpl; /** * * @author nantuko */ public class TargetPermanentOrPlayer extends TargetImpl { protected FilterPermanentOrPlayer filter; protected FilterPermanent filterPermanent; public TargetPermanentOrPlayer() { this(1, 1); } public TargetPermanentOrPlayer(int numTargets) { this(numTargets, numTargets); } public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets) { this(minNumTargets, maxNumTargets, false); } public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets, boolean notTarget) { this(minNumTargets, maxNumTargets, new FilterPermanentOrPlayer(), notTarget); } public TargetPermanentOrPlayer(int minNumTargets, int maxNumTargets, FilterPermanentOrPlayer filter, boolean notTarget) { this.minNumberOfTargets = minNumTargets; this.maxNumberOfTargets = maxNumTargets; this.zone = Zone.ALL; this.filter = filter; this.targetName = filter.getMessage(); this.filterPermanent = this.filter.getPermanentFilter(); this.notTarget = notTarget; } public TargetPermanentOrPlayer(final TargetPermanentOrPlayer target) { super(target); this.filter = target.filter.copy(); this.filterPermanent = target.filterPermanent.copy(); } @Override public Filter getFilter() { return filter; } public void setFilter(FilterPermanentOrPlayer filter) { this.filter = filter; } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent, game); } Player player = game.getPlayer(id); return player != null && filter.match(player, game); } @Override public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) { return canTarget(id, source, game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); Player player = game.getPlayer(id); if (source != null) { MageObject targetSource = game.getObject(source.getSourceId()); if (permanent != null) { if (!isNotTarget()) { if (!permanent.canBeTargetedBy(game.getObject(source.getId()), source.getControllerId(), game) || !permanent.canBeTargetedBy(game.getObject(source.getSourceId()), source.getControllerId(), game)) { return false; } } return filter.match(permanent, source.getSourceId(), source.getControllerId(), game); } if (player != null) { if (!isNotTarget()) { if (!player.canBeTargetedBy(targetSource, source.getControllerId(), game) || !filter.match(player, source.getSourceId(), source.getControllerId(), game)) { return false; } } return filter.match(player, game); } } if (permanent != null) { return filter.match(permanent, game); } return player != null && filter.match(player, game); } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or * {@link mage.players.Player} that can be chosen. Should only be used for * Ability targets since this checks for protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or * {@link mage.players.Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT, sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } /** * Checks if there are enough {@link mage.game.permanent.Permanent} or * {@link mage.players.Player} that can be selected. Should not be used for * Ability targets since this does not check for protection, shroud etc. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link mage.game.permanent.Permanent} or * {@link mage.players.Player} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filterPermanent, sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game) && filter.match(permanent, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public Set possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) { if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set possibleTargets(UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId : getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getLogName()).append(' '); } else { Player player = game.getPlayer(targetId); sb.append(player.getLogName()).append(' '); } } return sb.toString(); } @Override public TargetPermanentOrPlayer copy() { return new TargetPermanentOrPlayer(this); } public FilterPermanent getFilterPermanent() { return filterPermanent.copy(); } }