/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.magic2014; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; /** * * @author LevelX2 */ public class GlimpseTheFuture extends CardImpl { public GlimpseTheFuture(UUID ownerId) { super(ownerId, 58, "Glimpse the Future", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{U}"); this.expansionSetCode = "M14"; // Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. this.getSpellAbility().addEffect(new GlimpseTheFutureEffect()); } public GlimpseTheFuture(final GlimpseTheFuture card) { super(card); } @Override public GlimpseTheFuture copy() { return new GlimpseTheFuture(this); } } class GlimpseTheFutureEffect extends OneShotEffect { public GlimpseTheFutureEffect() { super(Outcome.DrawCard); this.staticText = "Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard"; } public GlimpseTheFutureEffect(final GlimpseTheFutureEffect effect) { super(effect); } @Override public GlimpseTheFutureEffect copy() { return new GlimpseTheFutureEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Cards cards = new CardsImpl(Zone.PICK); int cardsCount = Math.min(3, controller.getLibrary().size()); for (int i = 0; i < cardsCount; i++) { Card card = controller.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); game.setZone(card.getId(), Zone.PICK); } } if (cards.size() > 0) { controller.lookAtCards("Glimpse the Future", cards, game); TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put in your hand")); if (controller.choose(Outcome.Benefit, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { card.moveToZone(Zone.HAND, source.getSourceId(), game, false); cards.remove(card); } } controller.moveCards(cards, Zone.LIBRARY, Zone.GRAVEYARD, source, game); } return true; } return false; } }