package mage.abilities.keyword; import mage.abilities.Ability; import mage.abilities.common.BecomesBlockedTriggeredAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.constants.Duration; import mage.game.Game; import mage.game.combat.CombatGroup; /** * * @author LoneFox */ public class RampageAbility extends BecomesBlockedTriggeredAbility { private final String rule; public RampageAbility(int amount) { this(amount, false); } public RampageAbility(int amount, boolean shortRuleText) { super(null, false); rule = "rampage " + amount + (shortRuleText ? "" : " (Whenever this creature becomes blocked, it gets +" + amount + "/+" + amount + " until end of turn for each creature blocking it beyond the first.)"); RampageValue rv = new RampageValue(amount); this.addEffect(new BoostSourceEffect(rv, rv, Duration.EndOfTurn, true)); } public RampageAbility(final RampageAbility ability) { super(ability); this.rule = ability.rule; } @Override public RampageAbility copy() { return new RampageAbility(this); } @Override public String getRule() { return rule; } } class RampageValue implements DynamicValue { private final int amount; public RampageValue(int amount) { this.amount = amount; } public RampageValue(final RampageValue value) { this.amount = value.amount; } @Override public RampageValue copy() { return new RampageValue(this); } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { for (CombatGroup combatGroup : game.getCombat().getGroups()) { if (combatGroup.getAttackers().contains(sourceAbility.getSourceId())) { int blockers = combatGroup.getBlockers().size(); return blockers > 1 ? (blockers - 1) * amount : 0; } } return 0; } @Override public String getMessage() { return "rampage " + amount + "(Whenever this creature becomes blocked, it gets +" + amount + "/+" + amount + " until end of turn for each creature blocking it beyond the first.)"; } }