package mage.game.permanent.token; import mage.constants.CardType; import mage.constants.SubType; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; /** * * @author TheElk801 */ public final class ElephantResurgenceToken extends TokenImpl { public ElephantResurgenceToken() { super("Elephant", "green Elephant creature token. Those creatures have \"This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.\""); cardType.add(CardType.CREATURE); color.setGreen(true); subtype.add(SubType.ELEPHANT); power = new MageInt(0); toughness = new MageInt(0); this.addAbility(new SimpleStaticAbility( Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(new CardsInControllerGraveyardCount(new FilterCreatureCard()), Duration.EndOfGame) .setText("This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard.") )); } public ElephantResurgenceToken(final ElephantResurgenceToken token) { super(token); } public ElephantResurgenceToken copy() { return new ElephantResurgenceToken(this); } }