package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.ReplacementEffectImpl; import mage.constants.Duration; import mage.constants.Outcome; import mage.counters.CounterType; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.Predicate; import mage.filter.predicate.mageobject.AnotherPredicate; import mage.game.Game; import mage.game.events.EntersTheBattlefieldEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; import mage.util.CardUtil; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.UUID; /** * Effect for the DevourAbility *

* 702.81. Devour 702.81a Devour is a static ability. "Devour N" means "As this * object enters the battlefield, you may sacrifice any number of creatures. * This permanent enters the battlefield with N +1/+1 counters on it for each * creature sacrificed this way." 702.81b Some objects have abilities that refer * to the number of creatures the permanent devoured. "It devoured" means * "sacrificed as a result of its devour ability as it entered the battlefield." * * @author LevelX2, Susucr */ public class DevourEffect extends ReplacementEffectImpl { // how many counters per devoured permanent. // Integer.MAX_VALUE is a special value that means "X, where X is the number of devoured permanent" private final int devourFactor; // For text generation, the filter's message is expected to be the singular // type word in the devour ability. e.g. "Food" "artifact" "creature". // "creature" is a special case as the rule will not mention it. // // 's' will be added to pluralize, so far so good with the current text generation. private final FilterControlledPermanent filterDevoured; public DevourEffect(int devourFactor, FilterControlledPermanent filterDevoured) { super(Duration.EndOfGame, Outcome.Detriment); this.devourFactor = devourFactor; this.filterDevoured = filterDevoured; } private DevourEffect(final DevourEffect effect) { super(effect); this.devourFactor = effect.devourFactor; this.filterDevoured = effect.filterDevoured; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getTargetId().equals(source.getSourceId())) { Permanent sourcePermanent = ((EntersTheBattlefieldEvent) event).getTarget(); game.getState().setValue(sourcePermanent.getId().toString() + "devoured", null); return true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget(); Player controller = game.getPlayer(source.getControllerId()); if (creature == null || controller == null) { return false; } FilterControlledPermanent filter = new FilterControlledPermanent(filterDevoured.getMessage() + "s to devour"); for (Predicate predicate : filterDevoured.getPredicates()) { filter.add(predicate); } filter.add(AnotherPredicate.instance); Target target = new TargetControlledPermanent(1, Integer.MAX_VALUE, filter, true); target.setRequired(false); if (!target.canChoose(source.getControllerId(), source, game)) { return false; } if (!controller.chooseUse(Outcome.Detriment, "Devour " + filterDevoured.getMessage() + "s?", source, game)) { return false; } controller.chooseTarget(Outcome.Detriment, target, source, game); if (target.getTargets().isEmpty()) { return false; } List creaturesDevoured = new ArrayList<>(); int devouredCreatures = 0; for (UUID targetId : target.getTargets()) { Permanent targetCreature = game.getPermanent(targetId); if (targetCreature != null && targetCreature.sacrifice(source, game)) { creaturesDevoured.add(targetCreature); devouredCreatures++; } } game.informPlayers(creature.getLogName() + " devours " + devouredCreatures + " " + filterDevoured.getMessage() + (devouredCreatures > 1 ? "s" : "") ); game.getState().processAction(game); // need for multistep effects int amountCounters; if (devourFactor == Integer.MAX_VALUE) { amountCounters = devouredCreatures * devouredCreatures; } else { amountCounters = devouredCreatures * devourFactor; } creature.addCounters(CounterType.P1P1.createInstance(amountCounters), source.getControllerId(), source, game); game.getState().setValue(creature.getId().toString() + "devoured", creaturesDevoured); return false; } @Override public String getText(Mode mode) { String text = "Devour "; String filterMessage = filterDevoured.getMessage(); if (!filterMessage.equals("creature")) { text += filterMessage + " "; } if (devourFactor == Integer.MAX_VALUE) { text += "X, where X is the number of " + filterMessage + "s devoured this way"; } else { text += devourFactor; } text += " (As this enters the battlefield, you may sacrifice any number of " + filterMessage + "s. " + "This creature enters the battlefield with "; if (devourFactor == Integer.MAX_VALUE) { text += "X +1/+1 counters on it for each of those creatures"; } else { if (devourFactor == 2) { text += "twice "; } else if (devourFactor > 2) { text += CardUtil.numberToText(devourFactor) + " times "; } text += "that many +1/+1 counters on it"; } text += ".)"; return text; } public List getDevouredCreatures(Game game, UUID permanentId) { Object object = game.getState().getValue(permanentId.toString() + "devoured"); if (object != null) { return (List) object; } return Collections.emptyList(); } public int getDevouredCreaturesAmount(Game game, UUID permanentId) { Object object = game.getState().getValue(permanentId.toString() + "devoured"); if (object != null) { return ((List) object).size(); } return 0; } @Override public DevourEffect copy() { return new DevourEffect(this); } }