/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.commander2014; import java.util.UUID; import mage.MageInt; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.condition.common.CastFromHandCondition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DontUntapInControllersNextUntapStepTargetEffect; import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import mage.watchers.common.CastFromHandWatcher; /** * * @author LevelX2 */ public class BreachingLeviathan extends CardImpl { public BreachingLeviathan(UUID ownerId) { super(ownerId, 12, "Breaching Leviathan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{7}{U}{U}"); this.expansionSetCode = "C14"; this.subtype.add("Leviathan"); this.power = new MageInt(9); this.toughness = new MageInt(9); // When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. Ability ability = new EntersBattlefieldTriggeredAbility( new ConditionalOneShotEffect(new BreachingLeviathanEffect(), new CastFromHandCondition(), "if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps")); this.addAbility(ability, new CastFromHandWatcher()); } public BreachingLeviathan(final BreachingLeviathan card) { super(card); } @Override public BreachingLeviathan copy() { return new BreachingLeviathan(this); } } class BreachingLeviathanEffect extends OneShotEffect { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblue creatures"); static { filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLUE))); } public BreachingLeviathanEffect() { super(Outcome.Tap); this.staticText = "tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps"; } public BreachingLeviathanEffect(final BreachingLeviathanEffect effect) { super(effect); } @Override public BreachingLeviathanEffect copy() { return new BreachingLeviathanEffect(this); } @Override public boolean apply(Game game, Ability source) { for (Permanent creature: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { creature.tap(game); ContinuousEffect effect = new DontUntapInControllersNextUntapStepTargetEffect(); effect.setTargetPointer(new FixedTarget(creature.getId())); game.addEffect(effect, source); } return true; } }