/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.zendikar; import java.util.ArrayList; import java.util.HashSet; import java.util.LinkedHashSet; import java.util.List; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.TargetController; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.common.TargetControlledPermanent; /** * * @author jeffwadsworth */ public class WorldQueller extends CardImpl { public WorldQueller(UUID ownerId) { super(ownerId, 39, "World Queller", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}{W}"); this.expansionSetCode = "ZEN"; this.subtype.add("Avatar"); this.color.setWhite(true); this.power = new MageInt(4); this.toughness = new MageInt(4); // At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new WorldQuellerEffect(), TargetController.YOU, true)); } public WorldQueller(final WorldQueller card) { super(card); } @Override public WorldQueller copy() { return new WorldQueller(this); } } class WorldQuellerEffect extends OneShotEffect { private static final HashSet choice = new LinkedHashSet(); static { choice.add(CardType.ARTIFACT.toString()); choice.add(CardType.CREATURE.toString()); choice.add(CardType.ENCHANTMENT.toString()); choice.add(CardType.INSTANT.toString()); choice.add(CardType.LAND.toString()); choice.add(CardType.PLANESWALKER.toString()); choice.add(CardType.SORCERY.toString()); choice.add(CardType.TRIBAL.toString()); } public WorldQuellerEffect() { super(Outcome.Benefit); staticText = "you may choose a card type. If you do, each player sacrifices a permanent of that type"; } public WorldQuellerEffect(final WorldQuellerEffect effect) { super(effect); } @Override public WorldQuellerEffect copy() { return new WorldQuellerEffect(this); } @Override public boolean apply(Game game, Ability source) { List chosen = new ArrayList(); Player you = game.getPlayer(source.getControllerId()); Permanent sourceCreature = game.getPermanent(source.getSourceId()); if (you != null && sourceCreature != null) { Choice choiceImpl = new ChoiceImpl(); choiceImpl.setChoices(choice); while (!you.choose(Outcome.Neutral, choiceImpl, game)) {}; CardType type = null; String choosenType = choiceImpl.getChoice(); if (choosenType.equals(CardType.ARTIFACT.toString())) { type = CardType.ARTIFACT; } else if (choosenType.equals(CardType.LAND.toString())) { type = CardType.LAND; } else if (choosenType.equals(CardType.CREATURE.toString())) { type = CardType.CREATURE; } else if (choosenType.equals(CardType.ENCHANTMENT.toString())) { type = CardType.ENCHANTMENT; } else if (choosenType.equals(CardType.INSTANT.toString())) { type = CardType.INSTANT; } else if (choosenType.equals(CardType.SORCERY.toString())) { type = CardType.SORCERY; } else if (choosenType.equals(CardType.PLANESWALKER.toString())) { type = CardType.PLANESWALKER; } else if (choosenType.equals(CardType.TRIBAL.toString())) { type = CardType.TRIBAL; } FilterPermanent filter = new FilterControlledPermanent(new StringBuilder("permanent you control of type ").append(type.toString()).toString()); filter.add(new CardTypePredicate(type)); TargetPermanent target = new TargetControlledPermanent(1, 1, filter, false); target.setRequired(true); target.setNotTarget(true); // you always go first if (target.canChoose(you.getId(), game)) { while (!target.isChosen() && target.canChoose(you.getId(), game)) { you.choose(Outcome.Sacrifice, target, source.getId(), game); } Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null) { chosen.add(permanent); } } target.clearChosen(); // opponents follow for (UUID playerId : game.getPlayerList()) { if (playerId != you.getId()) { Player player = game.getPlayer(playerId); if (target.canChoose(playerId, game)) { while (!target.isChosen() && target.canChoose(playerId, game)) { player.choose(Outcome.Sacrifice, target, source.getId(), game); } Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null) { chosen.add(permanent); } target.clearChosen(); } } } // all chosen permanents are sacrificed together for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) { if (chosen.contains(permanent)) { permanent.sacrifice(source.getId(), game); } } return true; } return false; } }