package mage.cards.o; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.choices.TwoChoiceVote; import mage.constants.AbilityWord; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * @author JRHerlehy, TheElk801 */ public final class OrchardElemental extends CardImpl { public OrchardElemental(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}"); this.subtype.add(SubType.ELEMENTAL); this.power = new MageInt(2); this.toughness = new MageInt(2); // Council's dilemma &mdash When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. this.addAbility(new EntersBattlefieldTriggeredAbility( new OrchardElementalEffect(), false) .setAbilityWord(AbilityWord.COUNCILS_DILEMMA) ); } private OrchardElemental(final OrchardElemental card) { super(card); } @Override public OrchardElemental copy() { return new OrchardElemental(this); } } class OrchardElementalEffect extends OneShotEffect { OrchardElementalEffect() { super(Outcome.Benefit); staticText = "starting with you, each player votes for sprout or harvest. " + "Put two +1/+1 counters on {this} for each sprout vote. You gain 3 life for each harvest vote"; } private OrchardElementalEffect(final OrchardElementalEffect effect) { super(effect); } @Override public OrchardElementalEffect copy() { return new OrchardElementalEffect(this); } @Override public boolean apply(Game game, Ability source) { // Outcome.Benefit - AI will boost all the time (Sprout choice) // TODO: add AI hint logic in the choice method, see Tyrant's Choice as example TwoChoiceVote vote = new TwoChoiceVote("Sprout (two +1/+1 counters)", "Harvest (3 life)", Outcome.Benefit); vote.doVotes(source, game); int sproutCount = vote.getVoteCount(true); int harvestCount = vote.getVoteCount(false); Permanent permanent = source.getSourcePermanentIfItStillExists(game); if (sproutCount > 0 && permanent != null) { permanent.addCounters(CounterType.P1P1.createInstance(2 * sproutCount), source.getControllerId(), source, game); } Player player = game.getPlayer(source.getControllerId()); if (harvestCount > 0 && player != null) { player.gainLife(3 * harvestCount, game, source); } return sproutCount + harvestCount > 0; } }