package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * @author LoneFox */ public class DamageAttachedControllerEffect extends OneShotEffect { protected DynamicValue amount; public DamageAttachedControllerEffect(int amount) { this(StaticValue.get(amount)); } public DamageAttachedControllerEffect(DynamicValue amount) { super(Outcome.Damage); this.amount = amount; this.staticText = "{this} deals " + amount + " damage to that creature's controller"; } public DamageAttachedControllerEffect(final DamageAttachedControllerEffect effect) { super(effect); this.amount = effect.amount; } @Override public DamageAttachedControllerEffect copy() { return new DamageAttachedControllerEffect(this); } @Override public boolean apply(Game game, Ability source) { // In the case that the enchantment is blinked Permanent enchantment = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD); if (enchantment == null) { // It was not blinked, use the standard method enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId()); } if (enchantment == null) { return false; } Permanent enchanted = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo()); if (enchanted == null) { return false; } Player player = game.getPlayer(enchanted.getControllerId()); if (player != null) { player.damage(amount.calculate(game, source, this), source.getSourceId(), source, game); return true; } return false; } }