package mage.game.command.emblems; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.LifelinkAbility; import mage.abilities.keyword.VigilanceAbility; import mage.constants.Duration; import mage.constants.Zone; import mage.game.command.Emblem; /** * * @author spjspj */ public final class ObiWanKenobiEmblem extends Emblem { // Creatures you control get +1/+1 and have vigilance, first strike, and lifelink public ObiWanKenobiEmblem() { this.setName("Emblem Obi-Wan Kenobi"); this.setExpansionSetCodeForImage("SWS"); Ability ability = new SimpleStaticAbility(Zone.COMMAND, new BoostControlledEffect(1, 1, Duration.EndOfGame)); Effect effect = new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.EndOfGame); effect.setText("and have vigilance"); ability.addEffect(effect); effect = new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.WhileOnBattlefield); effect.setText(", first strike"); ability.addEffect(effect); effect = new GainAbilityControlledEffect(LifelinkAbility.getInstance(), Duration.WhileOnBattlefield); effect.setText("and lifelink."); ability.addEffect(effect); getAbilities().add(ability); } }