Commit graph

105 commits

Author SHA1 Message Date
LevelX2
8b8097878c * Reworked/Cleaned card movement handling. 2015-10-11 03:52:38 +02:00
LevelX2
391b766b6e Some minor changes. 2015-09-16 15:45:38 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
b40c8535e9 * Reworked Perisist and Undying to not use replacement effects to add the needed counters. 2015-08-18 12:30:52 +02:00
LevelX2
68d5f7bb9f * StormAbility - Fixed that the storm amount was not calculated correctly if a game state was restored (fixes #1051). 2015-07-16 11:05:32 +02:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
ad186480a3 * Quenchable Fire - Fixed that the delayed triggered effect could not be removed by the special action. 2015-06-13 00:18:32 +02:00
LevelX2
907ec7abb0 Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit. 2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
f9c48cc4d5 * Some updates to cards that check the controller of the source of an event. Now prevention and replacement effect controller of non permanents are determine. But it can be wrong under some control changing circumstances. Only solution would be to have always the causing ability instead of only the sourceId (fixes #804). 2015-04-30 16:15:39 +02:00
betasteward
18a4a98f1a moved copied cards to GameState 2015-04-03 13:37:11 -04:00
LevelX2
dbb9be6703 * Arashin Sovereign - Fixed that the player had no option to let the card go to the graveyard. 2015-04-03 16:28:40 +02:00
LevelX2
740611119b * Mikaeus, the Unhallowed - Fixed that the given undying ability did not trigger. 2015-03-22 19:47:46 +01:00
LevelX2
40eef06944 * Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw. 2014-12-26 17:22:32 +01:00
LevelX2
4f1368f3de * Made a lot of changes to handling of continuous and triggered abilities. This should fix the problems with Mage Singletons like Flyinging / Intimidate / Reach not working. Fixed also #533 and some other problems with copy effects of cards like Clone that did not end if e.g. Clone left the battlefield. 2014-12-25 02:07:40 +01:00
LevelX2
0ef340d108 * Some rework of User/Tournament/Quit handling. 2014-12-20 17:54:02 +01:00
LevelX2
e7e6a5bb99 * Copied cards - Copied cards cease to exist on check of next state based effects if they are returned to hand (#611). 2014-11-07 16:13:57 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
63cd131855 * Added context information for restore call to be able to set add info if restore can#t be executed. 2014-10-12 12:37:10 +02:00
LevelX2
8121849a18 * Tournament game info -player names are listed beginning with the starting player. 2014-10-05 16:35:08 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
magenoxx
43e82b7a1a Added zoneChangeCounter into LKI. Reimplemented Trostani. PersistTest and LastKnownInformationTest do work now. 2014-08-18 19:45:37 +04:00
magenoxx
65a0c9fc79 [UI] Displaying creatures that can attack 2014-07-18 16:05:21 +04:00
LevelX2
020958078c Fixed end turn handling. Fixes #463 (this does not handle Time Vault correctly. It needs a skip current turn effect that's not implemented yet). 2014-07-17 15:37:48 +02:00
LevelX2
6813ce6d14 * M15 - Added Garruk, Apex Predator and Sliver Hivelord. 2014-07-08 17:36:52 +02:00
LevelX2
513b012dc0 * Fixed draw handling. Fixed concede handling. Fixed message generation for game end view. Added some debug messages. 2014-06-25 01:34:11 +02:00
LevelX2
71fb7bf25b Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do. 2014-05-24 02:56:35 +02:00
LevelX2
473c9e207b Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly. 2014-05-01 19:34:52 +02:00
LevelX2
b57b91150b Some more rework of prevention effects. 2014-04-24 16:39:03 +02:00
LevelX2
e2517264b1 More rework to handling of prevention effects. Some more framework effects created. 2014-04-23 17:15:18 +02:00
LevelX2
c40fa87674 Started reworking handling prevention effects. 2014-04-20 09:49:29 +02:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
81d630b65b Some changes/fixes to epic effect and cards using it. 2014-02-08 14:08:53 +01:00
LevelX2
e6f55d3b80 * Some changes to game handling to support replay in the future (not working yet). 2014-02-07 16:07:15 +01:00
LevelX2
ca831aee05 if multiple permanents come to battlefield at the same time, they are aware now of each other. (e.g. useful for for Valakut, the Molten Pinnacle). 2014-02-06 01:02:44 +01:00
LevelX2
d959edb4b3 Added new method game.isOpponent() for faster opponent check. 2014-01-30 10:46:30 +01:00
LevelX2
77ac99b03f Added AtTheBeginningOfNextUpkeepDelayedTriggeredAbility, fixed ability picker giving not always text back for spell ability. 2013-11-17 08:33:53 +01:00
LevelX2
33c6bf1385 Ability picker shows now the name of the object instead of {this] in ability text.. 2013-11-06 14:32:50 +01:00
LevelX2
ae44981cfa Added a game end dialog, that shows the result of the finished game. 2013-08-07 16:50:25 +02:00
Plopman
cf7b06c611 [Commander] Implement commander mulligan 2013-07-26 21:21:01 +02:00
LevelX2
ac23750310 * Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code. 2013-07-20 16:58:02 +02:00
Plopman
9499c65fe6 [Commander] Added possibility to cast Commander 2013-07-17 20:37:31 +02:00
LevelX2
738efcc47f Added option to select time limit (also none) on match or tournament creation. 2013-06-21 21:34:06 +02:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
fb0d9c0f9d * Renegade Doppelganger - Fixed a bug that the copy effect did not end at end of turn and the copy was permanently renewed. 2013-06-15 09:43:01 +02:00
LevelX2
9894593d4c Mulligan message shows the number of cards the player mulligans to. 2013-06-03 21:46:17 +02:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00