Commit graph

2917 commits

Author SHA1 Message Date
Alex W. Jackson
fa1051cec3 Fix #8556 2022-01-14 18:45:43 -05:00
Jeff Wadsworth
1810c2c778 - Fixed #8157 2022-01-11 14:42:45 -06:00
Alex W. Jackson
6892776e28 Fix Slate Street Ruffian and Thresher Beast. Simplify various similar cards 2022-01-04 06:17:42 -05:00
Alex W. Jackson
635e70e77e Deleted two duplicate Ability classes 2022-01-02 14:54:56 -05:00
Evan Kranzler
e8bc3d01ad changed ninjutsu ability cost to mana string 2021-12-27 21:43:45 -05:00
Evan Kranzler
a6fcaab698 fixed various instances of getting source name (fixes #8531, fixes #8528) 2021-12-24 19:30:31 -05:00
Alex W. Jackson
3ac82adb4d Fix Nivix Cyclops and clean up some similar cards 2021-12-18 19:53:27 -05:00
Alex W. Jackson
f1390faf58 Rework Cephalid Snitch. Fixes #8520 2021-12-15 04:16:29 -05:00
Alex W. Jackson
743f9e4b3b Remove unused (but memory leaking) static field from ProtectionAbility 2021-12-14 22:33:32 -05:00
Alex W. Jackson
62bc6ed848 Fix Spectral Prison rules text. Add filter support to BecomesTargetAttachedTriggeredAbility 2021-12-05 02:10:21 -05:00
Daniel Bomar
fe3595c3f6
Fixed cards with multiple kicker costs not being copied correctly 2021-12-04 09:36:58 -06:00
Daniel Bomar
a8f7cfa17d
Fixed kicker costs not getting reset correctly (fixes #8495) 2021-12-03 19:10:02 -06:00
Evan Kranzler
2d54a2e313 [UNF] Implemented Saw in Half 2021-11-30 09:36:02 -05:00
Evan Kranzler
e3b2ac15ba added cardutil method for incrementing map values 2021-11-29 21:34:04 -05:00
Jeff Wadsworth
cb6498e0d7 - Fixed #8468 2021-11-19 11:52:24 -06:00
Evan Kranzler
8e3c04cac2 fixed a test failure 2021-11-17 22:31:32 -05:00
Evan Kranzler
1aa1d71a96 [VOC] Implemented Breath of the Sleepless 2021-11-17 20:55:11 -05:00
Oleg Agafonov
afdae939c3 * Becomes a copy abilities: improved support with MDF cards (#8335); 2021-11-17 16:27:18 +04:00
Jeff Wadsworth
e989c05247 - Fixed #8455 2021-11-15 11:27:47 -06:00
Evan Kranzler
b625aa05c5 updated some fight effect text 2021-11-14 15:30:27 -05:00
Evan Kranzler
7b184a76fa a few more exile from graveyard fixes 2021-11-14 11:10:23 -05:00
Evan Kranzler
53f6bc372a [VOC] various text fixes 2021-11-13 18:58:28 -05:00
Evan Kranzler
652dd49940 updated fight effect text 2021-11-13 18:30:42 -05:00
Evan Kranzler
b286d70447 some text fixes for exile graveyards 2021-11-13 18:01:41 -05:00
Evan Kranzler
9c5f63403a [VOC] Implemented Rhoda, Geist Avenger 2021-11-13 12:39:14 -05:00
Evan Kranzler
6b2fc867f4 [VOW] some more text fixes 2021-11-12 19:58:50 -05:00
Evan Kranzler
783a818cb7 [VOW] Implemented Alchemist's Gambit 2021-11-12 09:11:00 -05:00
Evan Kranzler
5260d6d363 [VOW] Implemented Curse of Hospitality 2021-11-12 08:52:57 -05:00
Evan Kranzler
38f0e83274 [VOW] various text fixes 2021-11-11 21:59:56 -05:00
Evan Kranzler
8de8a24227 [VOW] Implemented Ill-Tempered Loner / Howlpack Avenger 2021-11-11 20:04:22 -05:00
Evan Kranzler
03926f114f [VOW] Implemented Voltaic Visionary / Volt-Charged Berserker 2021-11-11 19:47:20 -05:00
Jeff Wadsworth
0600c0e7d5 - Fixed #8436 2021-11-11 16:35:15 -06:00
Evan Kranzler
ffc3c07b41 fixed a test failure 2021-11-11 08:46:59 -05:00
Evan Kranzler
51e88b8e19 [VOW] Implemented Savior of Ollenbock 2021-11-11 08:14:39 -05:00
Evan Kranzler
ca16f363c8 refactored effects which cause other permanents to enter tapped 2021-11-11 07:51:12 -05:00
Evan Kranzler
f5141843ff [VOW] Implemented Biolume Egg / Biolume Serpent 2021-11-10 21:10:01 -05:00
Daniel Bomar
91300cebed
[VOW] Implemented Chandra, Dressed to Kill 2021-11-10 12:00:38 -06:00
Evan Kranzler
599e5c2a4f [VOW] Implemented Howlpack Piper / WIldsong Howler 2021-11-10 09:47:45 -05:00
Alex W. Jackson
bb2546badd
Refactor rules text generation for P/T boost effects. Fixes #8421 2021-11-10 06:40:11 -05:00
Evan Kranzler
900f9d845c [VOC] Implemented Ethereal Investigator 2021-11-09 07:49:24 -05:00
Oleg Agafonov
3284cb5b24 GUI: fixed wrong card sides, data and errors for transform and double side cards; 2021-11-09 10:16:39 +04:00
Daniel Bomar
7082b86eb3
[MID] Implemented Disturb mechanic (#8201)
* [MID] Implemented Disturb mechanic

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2021-11-09 10:12:50 +04:00
Evan Kranzler
1195016399 [VOW] Implemented Kaya, Geist Hunter 2021-11-08 20:50:13 -05:00
Evan Kranzler
1656324329 [VOW] Implemented Undead Butler 2021-11-08 20:30:30 -05:00
Daniel Bomar
902fec22dd
[VOW] Implemented Spiked Ripsaw 2021-11-08 09:58:20 -06:00
Evan Kranzler
10185a0999 [VOW] Implemented Screaming Swarm 2021-11-08 08:04:16 -05:00
Evan Kranzler
3801325a04 added TransformIntoSourceTriggeredAbility to simplify copied code 2021-11-07 08:31:23 -05:00
Evan Kranzler
1f2fa8d8dc [VOW] Implemented Gutter Skulker / Gutter Shortcut 2021-11-06 19:30:49 -04:00
Evan Kranzler
ecfe08cee0 moved TransformAbility into DayboundAbility for simplicity 2021-11-05 19:59:00 -04:00
Evan Kranzler
30afb11cd2
Implementing Daybound/Nightbound mechanic (#8200)
* adding initial day/night support in game state

* remove card exclusion for testing

* added functional implementation to abilities from main branch

* functionally implemented NightCondition

* updated DayNightHint

* added support for nightbound entering transformed at night

* [MID] Implemented Unnatural Moonrise

* [MID] Implemented The Celestus

* added some docs

* changed access for state day/night methods

* added transformation to day/night switch

* re-added unfinished filter, removed day/night cards

* fixed some errors with transforming

* added hints to all day/night cards

* added transformation prevention plus a test

* added Immerwolf test

* [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge

* refactored some cards to not use isTransformable

* removed transformable parameter

* simplified some transform code

* fixed null pointer exception

* removed unnecessary canTransform method

* fixed a small error

* reworked implementation of rule 701.28f

* small change in transform logic

* fixed failiing test

* fixed verify failure

* small merge change

* added support for day/night switching based on spells cast

* [MID] Implemented Curse of Leeches / Leeching Lurkers

* moved day/night handling to untap step

* added tests for cards which set day and trigger from a change

* [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris

* added support for creatures transforming to match day/night when necessary

* fixed verify failures

* fixed another verify failure

* remove temporary verify skip

* added transform message

* removed unnecessary transform message

* [MID] Implemented Angelic Enforcer / Enduring Angel

* updated DayNightHint with more information

* fixed verify failure

* merge fix

* fixed Startled Awake / Persistent Nightmare / Moonmist interaction

* added another test for Moonmist

* merge fix

* merge fix

* [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder

* merge fix

* [MID] various text fixes

* [MID] a few more text fixes

* Merge fix

* Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style);

* fixed a test failure

* Merge fix

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-11-05 23:11:23 +04:00