Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors ( #10750 )
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* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Alex Vasile
7643ff5597
- Fixed AddManaInAnyCombinationEffect and DynamicManaEffect to not let you click Choose until you've selected the correct amount.
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- Added an extra constructor to Mana using ColoredManaSymbols and a count so that a for loop isn't needed in AddManaInAnyCombinationEffect.
2022-05-27 17:16:43 -06:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog ( #7528 )
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* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
LevelX2
768f1bec4f
* Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana.
2020-08-16 01:16:52 +02:00
LevelX2
457557852e
* Benthic Explorer - Fixed mana type calculation.
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* DynamicManaEffect - Fixed mana type calculation.
Some code clean up.
2020-08-07 17:15:06 +02:00
Oleg Agafonov
169d9bf761
* Non basic mana abilities - fixed rollback errors in AI games ( #6300 );
2020-02-25 12:41:45 +04:00
Oleg Agafonov
b75a5d86b1
* Dymanic mana abilities - fixed missing mana text (affected cards Priest of Titania);
2020-02-06 21:44:25 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
Iain Monro
48fbd30f2d
#5935 Fix and standardise firing of TAPPED_FOR_MANA event
2019-08-16 15:26:40 +01:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
21e5591e29
* Some rework of handling of mana effects.
2018-05-13 22:52:14 +02:00