Commit graph

1607 commits

Author SHA1 Message Date
Evan Kranzler
5b88484cb6
[AFR] Implementing Class enchantments (ready for review) (#7992)
* [AFR] Implemented Druid Class

* [AFR] Implemented Wizard Class

* [AFR] Implemented Cleric Class

* [AFR] Implemented Fighter Class

* reworked class ability implementation

* fixed an error with setting class level

* small reworking of class triggers

* added class level hint

* added tests

* small change

* added common class for reminder text
2021-07-14 09:17:07 -04:00
Daniel Bomar
08aead581c
[AFR] Implemented Mordenkainen (#7990)
* [AFR] Implemented Mordenkainen

* [AFR] Mordenkainen - Use putCardsOnTopOfLibrary method
2021-07-10 19:43:31 -04:00
Evan Kranzler
22bf922076 [AFR] Implemented The Book of Vile Darkness 2021-07-09 09:24:51 -04:00
Oleg Agafonov
30bb7cd42e Merge fix, additional comments 2021-07-09 07:36:40 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
d3640103b2 updated legendary token generators 2021-07-08 07:56:35 -04:00
Evan Kranzler
dff5b201d5 [AFR] Implemented The Book of Exalted Deeds 2021-07-07 19:39:00 -04:00
Evan Kranzler
d846f6113a [AFR] Implemented Keen-Eared Sentry 2021-07-07 18:52:55 -04:00
Evan Kranzler
ace3a8be86 [AFR] Implemented Minsc, Beloved Ranger 2021-07-07 17:26:29 -04:00
Evan Kranzler
b4355b8f6e
Added treasure mana check (#7979)
* add treasure mana support to mana code

* [AFR] Implemented Hired Hexblade

* [AFR] Implemented Jaded Sell-Sword

* [AFR] Implemented Forsword Paladin

* added test

* fixed test failure

* another test fix

* completely reworked tracking mana sources
2021-07-06 19:43:32 -04:00
Oleg Agafonov
bb4f36fddf Game: fixed mulligan's copy code (can potentially fix empty hands or loses on game start in rare use cases, e.g. with AI); 2021-07-06 13:58:04 +04:00
Evan Kranzler
5b1a38b426 [AFR] Implemented Death-Priest of Myrkul 2021-07-05 16:36:36 -04:00
Oleg Agafonov
6e26a8d7a6 [MH2] added tokens and images download; 2021-07-05 22:21:03 +04:00
Oleg Agafonov
9624b27b3a * Images: fixed that amass ability uses single Zombie Army token instead different; 2021-07-05 22:21:03 +04:00
Oleg Agafonov
27a55529a9 [STX] added tokens and images download; 2021-07-03 23:28:34 +04:00
Oleg Agafonov
6a3f2ff420 * Images: added Commander 2021 tokens; 2021-07-03 22:49:15 +04:00
Oleg Agafonov
b929b28e43 * AI: fixed game freezes with Karn Liberated in the game (#7922); 2021-07-02 15:03:06 +04:00
Oleg Agafonov
62d6675be6 AI: fixed that computer can't play commanders (#7955); 2021-07-01 18:21:15 +04:00
Evan Kranzler
2e254d524d [AFR] Implemented Icingdeath, Frost Tyrant 2021-06-30 22:46:58 -04:00
Evan Kranzler
4f38338fa6 [AFR] Implemented You Come to a River 2021-06-30 09:10:48 -04:00
Oleg Agafonov
6dafb3ad81 Refactor: moved flavor word from effects list to ability/mode; 2021-06-30 08:57:06 +04:00
Evan Kranzler
b5ee72b658 fixed an error 2021-06-29 20:38:44 -04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) (#7937)
* added dungeon and dungeon room class

* [AFR] Implemented Tomb of Annihilation

* [AFR] Implemented Shortcut Seeker

* [AFR] Implemented Gloom Stalker

* [AFR] Implemented Nadaar, Selfless Paladin

* added room triggers

* added more venturing code, currently untested

* fixed error

* moved venture into dungeon from player class to game class

* removed unnecessary sourceobject from dungeon

* fixed npe error

* added dungeon completion

* fixed concurrent modification exception

* added logging

* added proper copy methods

* added views

* updated room text generation

* added some missing code

* finished implementing CompletedDungeonCondition

* [AFR] Implemented Ellywick Tumblestrum

* [AFR] Implemented Lost Mine of Phandelver

* added choice dialog for dungeons

* [AFR] Implemented Dungeon of the Mad Mage

* small text fix

* added initial dungeon test

* [AFR] Implemented Cloister Gargoyle

* [AFR] Implemented Dungeon Crawler

* small text change for dungeon rooms

* added more tests

* some simplification to dungeon props

* updated testing helper functions

* added currently failing test for venturing on separate steps and turns

* added tests for dungeon completion

* fixed missing trigger visual and dungeons not persisting through turns

* some text updates

* added rollback test

* added a test for multiple dungeons at once

* added one more condition test
2021-06-29 06:57:43 -04:00
Evan Kranzler
943c67fbca moved ManaSpentToCastWatcher to default watcher list 2021-06-21 20:22:57 -04:00
Evan Kranzler
546173ee45 [AFR] Implemented Drizzt Do'Urden 2021-06-17 08:17:26 -04:00
Evan Kranzler
c2c3f6497b [AFR] Implemented Lolth, Spider Queen 2021-06-17 07:53:53 -04:00
Evan Kranzler
dfc2624d32 [MH2] fixed Urza's Saga not being sacrificed immediately when Blood Moon is on battlefield (ability still triggers on etb, related to Blood Moon issue) 2021-06-13 21:22:28 -04:00
Evan Kranzler
b75c09688c [MH2] Implemented Chef's Kiss 2021-06-13 14:51:03 -04:00
Evan Kranzler
5f8d746fc0 updated tokens with phyrexian subtype 2021-06-10 20:29:07 -04:00
Evan Kranzler
7d07c220b0 fixed while on stack effects of copied spells not discarding when copy has left stack 2021-06-10 18:42:47 -04:00
Evan Kranzler
bd92ced539 [MH2] fixed Garth One-Eye permanent spells not becoming tokens 2021-06-10 18:42:02 -04:00
Daniel Bomar
71ea4a51d6
[MH2] Implemented Academy Manufactor (#7864)
* [MH2] Implemented Academy Manufactor

* [MH2] Implemented Chatterfang, Squirrel General
2021-06-02 21:46:51 -04:00
Evan Kranzler
e7adae42ef [MH2] Implemented Tavern Scoundrel 2021-06-02 08:48:49 -04:00
Daniel Bomar
4972e050dd
[MH2] Implemented General Ferrous Rokiric (#7868)
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2021-05-31 18:50:24 -04:00
Evan Kranzler
870d0338f8 [MH2] Implemented Nettlecyst 2021-05-31 09:32:07 -04:00
Evan Kranzler
0350f42b4c [MH2] Implemented Scuttletide 2021-05-28 09:46:39 -04:00
Max Behling
d3e57b7fb9
Implemented Thrasta, Tempest's Roar (#7835)
* Implemented ThrastaTempestsRoar
2021-05-24 11:42:11 +04:00
Evan Kranzler
8f9afcb617 text fixes 2021-04-30 07:58:19 -04:00
Ingmar Goudt
96d026e4af remove explicit null checks, match(..) checks on null itself by instanceof calls 2021-04-28 20:53:50 +02:00
Ingmar Goudt
b4d806211c use staticfilter for 'a spell' 2021-04-28 20:53:49 +02:00
Evan Kranzler
0c3b294527 [C21] Implemented Combat Calligrapher 2021-04-27 20:06:49 -04:00
Evan Kranzler
92007f0132 updated copy implementation to work with stack objects 2021-04-26 18:55:48 -04:00
Ingmar Goudt
30086a5f60 rewrite some dies events cards 2021-04-26 09:39:06 +02:00
Evan Kranzler
de3388348e [C21] Implemented Battlemage's Braces 2021-04-19 18:07:23 -04:00
Evan Kranzler
05a7c83a77 if you're having text problems I feel bad for you son, I've got 99 problems and they're all text-related and I've only dealt with a small amount of them 2021-04-18 18:17:38 -04:00
Evan Kranzler
c2ae2f89f0 many find/replace "shuffle" fixes 2021-04-18 17:29:28 -04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Evan Kranzler
cbc949c08e removed deprecated method for adding delayed triggered abilities 2021-04-17 12:13:37 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog (#7528)
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Evan Kranzler
f9467d5142 [STX] Implemented Strict Proctor 2021-04-16 18:48:40 -04:00