Commit graph

14 commits

Author SHA1 Message Date
LevelX2
7ef0a0a7f0 Some more changes to GUI to better support high screen resolutions. 2016-02-13 02:30:05 +01:00
LevelX2
706d319f81 Some more changes to GUI to better support high screen resolutions. 2016-02-12 13:35:04 +01:00
LevelX2
7c00e4b16d * Graveyard window - Fixed that the displayed card order was sometimes mismatched. 2015-12-25 17:43:10 +01:00
LevelX2
54ec3b658e * Added preferences setting to switch on/off to write card names in bigger font on card panels. 2014-09-26 19:40:57 +02:00
magenoxx
26d763611a [UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards 2014-08-11 15:24:03 +04:00
magenoxx
f8a1b327b4 [UI] Order of cards in hand is changable 2014-07-11 10:49:00 +04:00
LevelX2
0a18a7bea6 Removed majority of memory leaks from game / editor / dialog handling. 2014-02-02 21:57:02 +01:00
Plopman
0d88b4055b [Client]Load cards from db only once during a game.
Display library with effects like "fetchland" are faster
2013-11-27 21:59:17 +01:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
magenoxx
75e641580c Displaying text in helper component. Removed feedback component 2012-06-27 15:07:01 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
North
06a185a3a5 removed unused imports 2012-05-26 20:08:39 +03:00
BetaSteward
e911f0b662 fixed large hand cards + improved resizing 2011-12-01 14:49:14 -05:00
BetaSteward
b975d98bf5 partial fix for issue 81 2011-11-21 08:29:21 -05:00