LevelX2
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7ef0a0a7f0
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Some more changes to GUI to better support high screen resolutions.
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2016-02-13 02:30:05 +01:00 |
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LevelX2
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706d319f81
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Some more changes to GUI to better support high screen resolutions.
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2016-02-12 13:35:04 +01:00 |
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LevelX2
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7c00e4b16d
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* Graveyard window - Fixed that the displayed card order was sometimes mismatched.
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2015-12-25 17:43:10 +01:00 |
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LevelX2
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54ec3b658e
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* Added preferences setting to switch on/off to write card names in bigger font on card panels.
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2014-09-26 19:40:57 +02:00 |
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magenoxx
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26d763611a
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[UI] Fixes #481 : removed gap and moved cards up so scrollbar doesn't hide part of the hand cards
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2014-08-11 15:24:03 +04:00 |
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magenoxx
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f8a1b327b4
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[UI] Order of cards in hand is changable
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2014-07-11 10:49:00 +04:00 |
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LevelX2
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0a18a7bea6
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Removed majority of memory leaks from game / editor / dialog handling.
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2014-02-02 21:57:02 +01:00 |
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Plopman
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0d88b4055b
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[Client]Load cards from db only once during a game.
Display library with effects like "fetchland" are faster
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2013-11-27 21:59:17 +01:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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magenoxx
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75e641580c
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Displaying text in helper component. Removed feedback component
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2012-06-27 15:07:01 +04:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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North
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06a185a3a5
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removed unused imports
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2012-05-26 20:08:39 +03:00 |
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BetaSteward
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e911f0b662
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fixed large hand cards + improved resizing
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2011-12-01 14:49:14 -05:00 |
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BetaSteward
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b975d98bf5
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partial fix for issue 81
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2011-11-21 08:29:21 -05:00 |
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